Wins late — in Knockout 7.8 points better in long rounds than in short ones (50.3% against 42.6%, split at 100 s). Needs the long round; in a fast game he never arrives.
For Bounty, this map's mode — duels and star rates are available per mode, not per map.
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.
Only Shooting Star. 08/20 to 08/24, 4 days. 4 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/24.
Win rate per rank tier on Shooting Star — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +27.4 — rewards skill: from Bronze to Legendary the win rate climbs by 27.4 points (regression 25.8% to 53.3%). The higher the tier, the better he does.
Direct duels in Bounty: how Meg does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Shooting Star. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Meg runs in 3 circles — whoever Meg beats beats someone who in turn beats Meg. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Bolt
64.6%
212 games
Willow
53.1%
429 games
Nori
51.8%
641 games
Mortis
51.1%
718 games
Bo
56.0%
168 games
Mina
52.3%
396 games
Players with a profile and at least 20 games on Meg, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | @babickabs | Legendary | 40 | 45.6% | 82.5% |
| 2 | 又小人 Tyloé 🎀 | Masters | 121 | 45.5% | 60.3% |
| 3 | Froki💧🐬 | Legendary | 30 | 43.8% | 86.7% |
| 4 | zavixihno🇺🇦 | Legendary | 47 | 43.6% | 72.3% |
| 5 | Sofiaa👒 | Legendary | 41 | 43.5% | 75.6% |