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EN

Meg

Tank Legendary Ranked · Diamond Gem Grab
51.8%Win rate in Gem Grab
13,245Games
97Trust Score
27. of 105Rank in Gem Grab
+8.5Skill bonus

Best map: Ring of Fire with 55.7% from 3,452 games.

Wins late — in Knockout 13.7 points better in long rounds than in short ones (50.4% against 36.7%, split at 100 s). Needs the long round; in a fast game he never arrives.

Diamondchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularityBreadthCounter safetyStar rate 27.
Win rate 69.51.8 %
Popularity 66.0.94 %
Breadth 62.23% of maps
Counter safety 61.36.8 %
Star rate 27.20.5 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 69th means “better than 69% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/03 to 08/25, 19 days. 12 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/25.

Steadily picked — the pick rate sits at 0.5% and has not shifted measurably of late.

Win rate

08/03 — 47.3% from 406 appearances08/04 — 46.8% from 1,760 appearances08/05 — 48.4% from 5,683 appearances08/06 — 50.0% from 5,744 appearances08/11 — 48.2% from 1,038 appearances08/12 — 48.4% from 2,268 appearances08/13 — 46.9% from 3,241 appearances08/14 — 48.7% from 3,519 appearances08/15 — 48.9% from 3,782 appearances08/16 — 49.7% from 4,288 appearances08/17 — 49.8% from 4,426 appearances08/18 — 47.8% from 4,215 appearances08/19 — 47.5% from 1,019 appearances08/20 — 51.9% from 2,556 appearances08/21 — 50.9% from 3,199 appearances08/22 — 52.5% from 2,271 appearances08/23 — 53.2% from 1,709 appearances08/24 — 51.4% from 2,023 appearances08/25 — 51.1% from 1,473 appearances
47.3%08/03 51.1%08/25

Pick rate

08/03 — 3.9% from 406 appearances08/04 — 4.0% from 1,760 appearances08/05 — 4.2% from 5,683 appearances08/06 — 4.3% from 5,744 appearances08/11 — 4.2% from 1,038 appearances08/12 — 3.5% from 2,268 appearances08/13 — 3.5% from 3,241 appearances08/14 — 3.4% from 3,519 appearances08/15 — 3.5% from 3,782 appearances08/16 — 3.5% from 4,288 appearances08/17 — 3.4% from 4,426 appearances08/18 — 3.4% from 4,215 appearances08/19 — 3.2% from 1,019 appearances08/20 — 1.2% from 2,556 appearances08/21 — 0.9% from 3,199 appearances08/22 — 0.9% from 2,271 appearances08/23 — 0.9% from 1,709 appearances08/24 — 0.9% from 2,023 appearances08/25 — 0.9% from 1,473 appearances
3.9%08/03 0.9%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +8.5 — rewards skill: from Bronze to Masters the win rate climbs by 8.5 points (regression 43.4% to 51.9%). The higher the tier, the better he does.

Bronze — 26.9% from 4,054 gamesSilver — 40.9% from 2,781 gamesGold — 49.2% from 20,691 gamesDiamond — 49.4% from 55,518 gamesMythic — 49.2% from 494,488 gamesLegendary — 49.7% from 193,720 gamesMasters — 50.7% from 7,568 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Gem Grab

Where this brawler works (ranked, Diamond). Filtered to Gem Grab: 7 of 32 maps.

MapWin rateGamesTrust
Rustic Arcade Gem Grab 53.4%
1918 68
Undermine Gem Grab 52.5%
3078 75
Double Swoosh Gem Grab 51.5%
3185 76
Gem Fort Gem Grab 51.5%
2771 74
Deathcap Trap Gem Grabprev. season 49.5%
6210 86
Hard Rock Mine Gem Grab 50.2%
2293 71
Crystal Arcade Gem Grabprev. season 49.2%
6368 86

Against whom

Direct duels in Gem Grab: how Meg does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 15.7% against Trunk in Knockout — hard countered there, so better picked once the answer is gone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bolt 64.6% 1,804 games Ash 55.9% 1,794 games Doug 60.2% 372 games Stu 53.0% 5,067 games Rosa 58.1% 329 games Rico 51.7% 5,081 games

Who plays him best soon

Players with a profile and at least 20 games on Meg, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 又小人 Tyloé 🎀 Masters 172 48.0% 61.0%
2 0ping=@AdresVPN Legendary 147 47.4% 61.9%
3 @babickabs Legendary 40 44.8% 82.5%
4 EPG|SverAe Masters 68 43.6% 66.2%
5 4a1a🤍 Hristow Masters 65 43.3% 66.2%