Best map: Ring of Fire with 58.7% from 1,789 games.
Wins late — in Knockout 17.4 points better in long rounds than in short ones (50.1% against 32.7%, split at 100 s). Needs the long round; in a fast game he never arrives.
Legendarychange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.
08/02 to 08/25, 23 days. 8 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/02 and 08/25.
Steadily picked — the pick rate sits at 2.7% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +8.5 — rewards skill: from Bronze to Masters the win rate climbs by 8.5 points (regression 43.3% to 51.9%). The higher the tier, the better he does.
Gem Grab▾
Where this brawler works (ranked, Legendary). Filtered to Gem Grab: 7 of 32 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Gem Fort ![]() |
51.9% | 1853 | 68 | ||
Crystal Arcade prev. season |
49.4% | 28344 | 100 | ||
Rustic Arcade ![]() |
51.1% | 1672 | 66 | ||
Deathcap Trap prev. season |
49.1% | 26751 | 100 | ||
Double Swoosh ![]() |
50.4% | 2301 | 71 | ||
Hard Rock Mine ![]() |
49.9% | 1399 | 64 | ||
Undermine ![]() |
49.2% | 2210 | 70 |
Direct duels in Gem Grab: how Meg does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 15.6% against Trunk in Knockout — hard countered there, so better picked once the answer is gone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Bolt
64.6%
1,824 games
Ash
55.9%
1,809 games
Doug
60.3%
375 games
Stu
53.0%
5,113 games
Rosa
58.2%
330 games
Trunk
52.6%
1,995 games
Players with a profile and at least 20 games on Meg, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 又小人 Tyloé 🎀 | Masters | 172 | 47.9% | 61.0% |
| 2 | 0ping=@AdresVPN | Legendary | 147 | 47.4% | 61.9% |
| 3 | @babickabs | Legendary | 40 | 44.7% | 82.5% |
| 4 | EPG|SverAe | Masters | 68 | 43.6% | 66.2% |
| 5 | 4a1a🤍 Hristow | Masters | 65 | 43.2% | 66.2% |