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EN

Meg

Tank Legendary Ranked · Silver Hot Zone
31.1%Win rate in Hot Zone
1,912Games
68Trust Score
84. of 105Rank in Hot Zone
+24.2Skill bonus

Best map: Crystal Arcade with 58.9% from 129 games.

Wins late — in Knockout 16.6 points better in long rounds than in short ones (49.4% against 32.9%, split at 100 s). Needs the long round; in a fast game he never arrives.

Silverchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Win ratePopularityBreadth 0.Counter safetyStar rate
Win rate 21.31.1 %
Popularity 74.1.13 %
Breadth 0.0% of maps
Counter safety 64.36.4 %
Star rate 10.10.9 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 74th means “better than 74% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/25, 9 days. 15 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Steadily picked — the pick rate sits at 0.4% and has not shifted measurably of late.

Win rate

08/04 — 54.4% from 90 appearances08/05 — 49.1% from 165 appearances08/06 — 46.8% from 124 appearances08/20 — 28.6% from 472 appearances08/21 — 33.1% from 299 appearances08/22 — 30.8% from 263 appearances08/23 — 36.9% from 206 appearances08/24 — 31.4% from 341 appearances08/25 — 29.1% from 313 appearances
54.4%08/04 29.1%08/25

Pick rate

08/04 — 9.5% from 90 appearances08/05 — 8.9% from 165 appearances08/06 — 10.3% from 124 appearances08/20 — 1.3% from 472 appearances08/21 — 1.1% from 299 appearances08/22 — 1.2% from 263 appearances08/23 — 1.0% from 206 appearances08/24 — 1.0% from 341 appearances08/25 — 1.1% from 313 appearances
9.5%08/04 1.1%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +24.2 — rewards skill: from Bronze to Masters the win rate climbs by 24.2 points (regression 35.1% to 59.4%). The higher the tier, the better he does.

Bronze — 18.1% from 3,698 gamesSilver — 34.7% from 2,376 gamesGold — 49.1% from 17,474 gamesDiamond — 50.4% from 38,363 gamesMythic — 51.3% from 294,949 gamesLegendary — 54.5% from 116,167 gamesMasters — 55.2% from 4,482 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Hot Zone

Where this brawler works (ranked, Silver). Filtered to Hot Zone: 4 of 30 maps.

MapWin rateGamesTrust
Ring of Fire Hot Zone 33.3%
465 47
Open Business Hot Zone 33.4%
533 49
Dueling Beetles Hot Zone 32.0%
509 48
Parallel Plays Hot Zone 24.2%
405 45

Against whom

Direct duels in Hot Zone: how Meg does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 15.8% against Trunk in Knockout — hard countered there, so better picked once the answer is gone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Meg runs in 3 circles — whoever Meg beats beats someone who in turn beats Meg. See it in the counter network

Good partners

On the same team, in Hot Zone — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bolt 62.9% 803 games Stu 59.1% 4,127 games Bo 57.7% 4,243 games Tick 58.4% 2,433 games Gray 58.8% 1,477 games Doug 60.2% 716 games

Who plays him best soon

Players with a profile and at least 20 games on Meg, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 又小人 Tyloé 🎀 Masters 175 47.7% 60.6%
2 0ping=@AdresVPN Legendary 150 47.1% 61.3%
3 @babickabs Legendary 40 44.6% 82.5%
4 SF|KediX Legendary 110 43.6% 59.1%
5 EPG|SverAe Masters 68 43.5% 66.2%