Best map: Ring of Fire with 58.4% from 1,751 games.
Wins late — in Knockout 13.7 points better in long rounds than in short ones (50.4% against 36.7%, split at 100 s). Needs the long round; in a fast game he never arrives.
Legendarychange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.
08/03 to 08/25, 22 days. 8 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/25.
Steadily picked — the pick rate sits at 2.7% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +35.9 — rewards skill: from Bronze to Masters the win rate climbs by 35.9 points (regression 25.8% to 61.7%). The higher the tier, the better he does.
Knockout▾
Where this brawler works (ranked, Legendary). Filtered to Knockout: 4 of 32 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Out in the Open ![]() |
58.0% | 1141 | 60 | ||
Belle's Rock ![]() |
55.7% | 636 | 52 | ||
New Horizons ![]() |
53.7% | 869 | 56 | ||
Flaring Phoenix ![]() |
52.0% | 783 | 55 |
Direct duels in Knockout: how Meg does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 15.9% against Trunk in Knockout — hard countered there, so better picked once the answer is gone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Meg runs in 10 circles — whoever Meg beats beats someone who in turn beats Meg. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Gray
57.4%
768 games
Brock
54.1%
2,888 games
Buster
68.4%
114 games
Mortis
56.7%
531 games
Angelo
56.0%
523 games
Sprout
56.8%
405 games
Players with a profile and at least 20 games on Meg, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 又小人 Tyloé 🎀 | Masters | 160 | 48.0% | 61.9% |
| 2 | 0ping=@AdresVPN | Legendary | 147 | 47.4% | 61.9% |
| 3 | @babickabs | Legendary | 40 | 44.7% | 82.5% |
| 4 | SF|KediX | Legendary | 105 | 43.3% | 59.0% |
| 5 | EPG|SverAe | Masters | 65 | 43.2% | 66.2% |