Only Split Difference. 08/06 to 08/20, 5 days. 2 earlier days are left out — below 91 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/06 and 08/20.
Direct duels in Knockout: how Melodie does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Knockout map, not just Split Difference. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Melodie counters nobody here — he wins and loses as strength would have it.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Edgar
50.6%
81 games
Piper
34.7%
72 games
Rico
28.0%
82 games
Brock
29.9%
147 games
Byron
21.8%
87 games
Tick
21.4%
103 games
Players with a profile and at least 20 games on Melodie, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Nagoya | Mythic | 23 | 33.2% | 56.5% |
| 2 | カラーpayコーンpay55 | Diamond | 21 | 31.1% | 47.6% |