Best map: Kaboom Canyon with 53.9% from 17,099 games.
Legendarychange
08/03 to 08/19, 17 days. 8 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/19.
Steadily picked — the pick rate sits at 0.4% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +11.5 — rewards skill: from Silver to Masters the win rate climbs by 11.5 points (regression 43.3% to 54.8%). The higher the tier, the better he does.
Where this brawler works (ranked, Legendary).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Kaboom Canyon prev. season |
53.9% | 17099 | 100 | ||
Safe Zone prev. season |
53.0% | 12734 | 97 | ||
Bridge Too Far prev. season |
52.4% | 18887 | 100 | ||
Hot Potato prev. season |
52.5% | 12199 | 96 | ||
Rustic Arcade prev. season |
53.1% | 951 | 58 | ||
Ring of Fire prev. season |
51.3% | 489 | 48 | ||
Dueling Beetles prev. season |
52.1% | 336 | 42 | ||
Deathcap Trap prev. season |
50.7% | 296 | 40 | ||
Double Swoosh prev. season |
50.3% | 183 | 33 | ||
Undermine prev. season |
49.8% | 217 | 36 | ||
Triple Dribble prev. season |
48.0% | 496 | 48 | ||
New Horizons prev. season |
50.0% | 174 | 32 | ||
Sneaky Fields prev. season |
47.1% | 274 | 39 | ||
Hideout prev. season |
46.2% | 474 | 47 | ||
Shooting Star prev. season |
46.1% | 514 | 49 | ||
Gem Fort prev. season |
46.4% | 194 | 34 | ||
Parallel Plays prev. season |
44.4% | 504 | 48 | ||
Open Business prev. season |
44.4% | 279 | 39 | ||
Dry Season prev. season |
44.2% | 258 | 38 | ||
Flaring Phoenix prev. season |
43.0% | 86 | 22 | ||
Crystal Arcade prev. season |
43.5% | 285 | 40 | ||
Out in the Open prev. season |
43.4% | 166 | 32 | ||
Pinball Dreams prev. season |
42.3% | 567 | 50 | ||
Center Stage prev. season |
42.0% | 491 | 48 | ||
Layer Cake prev. season |
37.2% | 86 | 22 | ||
Hard Rock Mine prev. season |
39.9% | 223 | 36 | ||
Belle's Rock prev. season |
32.7% | 113 | 26 |
Direct duels across all ranked maps: how Melodie does when that brawler is on the enemy team. Computed across all ranked tiers — the numbers are not enough for Legendary yet.
Worst case: 18.0% against Brock in Knockout. On average the worst case sits at 21.8%.
The word after the game count says whether there is more to it than the brawler's own strength: hard counter means the edge is bigger than the two brawlers would give. A high win rate alone does not mean that. See it in the counter network
On the same team — which combination wins. Computed across all ranked tiers — the numbers are not enough for Legendary yet.
Nori
64.6%
1,215 games
Chuck
62.2%
558 games
Edgar
58.5%
1,777 games
Mico
60.0%
708 games
Kaze
55.1%
1,590 games
Carl
59.9%
294 games
Players with a profile and at least 20 games on Melodie, sorted by the Wilson lower bound. To the full list
No player with enough games on this brawler yet.