Wins late — in Gem Grab 9.0 points better in long rounds than in short ones (44.0% against 34.9%, split at 103 s). Needs the long round; in a fast game he never arrives.
For Bounty, this map's mode — duels and star rates are available per mode, not per map.
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Mythic for that. The other axes do.
Only Layer Cake. 08/12 to 08/18, 7 days. 15 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/12 and 08/18.
Direct duels in Bounty: how Melodie does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Layer Cake. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Bolt
74.1%
85 games
Mortis
61.2%
209 games
Mandy
58.9%
107 games
Max
56.4%
140 games
Bo
59.4%
64 games
Kaze
50.8%
250 games
Players with a profile and at least 20 games on Melodie, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Ctastic | Legendary | 45 | 38.8% | 62.2% |
| 2 | Nagoya | Mythic | 29 | 37.0% | 65.5% |
| 3 | unknown | Legendary | 30 | 36.6% | 63.3% |
| 4 | カラーpayコーンpay55 | Mythic | 40 | 36.6% | 57.5% |
| 5 | 𝐋𝐱𝐜𝐚𝐬🏴 | Legendary | 41 | 36.2% | 56.1% |