My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

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Melodie

Assassin Mythic All games Pinhole Punt Brawl Ball
57.3%Win rate on Pinhole Punt
26,926Games here
0.7%Pick rate
100Trust Score
16. of 106Rank on this map

Profile

For Brawl Ball, this map's mode — duels and star rates are available per mode, not per map.

Win ratePopularityBreadthCounter safety 24.Star rate
Win rate 63.55.2 %
Popularity 56.0.62 %
Breadth 56.23% of maps
Counter safety 24.32.9 %
Star rate 64.24.7 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 64th means “better than 64% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Pinhole Punt. 08/13 to 08/20, 8 days. 3 earlier days are left out — below 94 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/13 and 08/20.

Win rate

08/13 — 54.6% from 7,664 appearances08/14 — 54.3% from 3,033 appearances08/15 — 41.6% from 209 appearances08/16 — 47.5% from 236 appearances08/17 — 41.5% from 217 appearances08/18 — 60.2% from 7,129 appearances08/19 — 59.9% from 7,394 appearances08/20 — 54.2% from 1,021 appearances
54.6%08/13 54.2%08/20

Pick rate

08/13 — 0.6% from 7,664 appearances08/14 — 0.5% from 3,033 appearances08/15 — 0.2% from 209 appearances08/16 — 0.2% from 236 appearances08/17 — 0.2% from 217 appearances08/18 — 1.1% from 7,129 appearances08/19 — 0.9% from 7,394 appearances08/20 — 0.7% from 1,021 appearances
0.6%08/13 0.7%08/20

Against whom

Direct duels in Brawl Ball: how Melodie does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Pinhole Punt. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Edgar 52.8% 990 games Griff 52.3% 922 games Willow 52.1% 420 games Surge 51.8% 473 games Frank 51.8% 436 games Bull 52.5% 345 games

Who plays him best

Players with a profile and at least 20 games on Melodie, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 カラーpayコーンpay55 Mythic 38 36.0% 55.3%
2 ZETA|Sitetampo Legendary 22 35.5% 63.6%
3 Nagoya Mythic 24 34.8% 58.3%
4 Love goes Loco Mythic 20 34.4% 60.0%
5 𝐋𝐱𝐜𝐚𝐬🏴 Legendary 23 34.3% 56.5%