For Brawl Ball, this map's mode — duels and star rates are available per mode, not per map.
Only Pinhole Punt. 08/13 to 08/20, 8 days. 3 earlier days are left out — below 94 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/13 and 08/20.
Direct duels in Brawl Ball: how Melodie does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Pinhole Punt. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Edgar
52.8%
990 games
Griff
52.3%
922 games
Willow
52.1%
420 games
Surge
51.8%
473 games
Frank
51.8%
436 games
Bull
52.5%
345 games
Players with a profile and at least 20 games on Melodie, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | カラーpayコーンpay55 | Mythic | 38 | 36.0% | 55.3% |
| 2 | ZETA|Sitetampo | Legendary | 22 | 35.5% | 63.6% |
| 3 | Nagoya | Mythic | 24 | 34.8% | 58.3% |
| 4 | Love goes Loco | Mythic | 20 | 34.4% | 60.0% |
| 5 | 𝐋𝐱𝐜𝐚𝐬🏴 | Legendary | 23 | 34.3% | 56.5% |