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Melodie

Assassin Mythic Ranked · Legendary Knockout
44.0%Win rate in Knockout
589Games
51Trust Score
100. of 105Rank in Knockout
+30.6Skill bonus

Best map: Bridge Too Far with 54.8% from 2,200 games.

Wins late — in Gem Grab 9.7 points better in long rounds than in short ones (44.9% against 35.2%, split at 103 s). Needs the long round; in a fast game he never arrives.

Legendarychange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.

Win ratePopularityBreadthCounter safety 3.Star rate
Win rate 6.44.0 %
Popularity 12.0.14 %
Breadth 44.7% of maps
Counter safety 3.15.1 %
Star rate 30.18.7 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 44th means “better than 44% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/12, 3 days. 22 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/12.

Steadily picked — the pick rate sits at 0.8% and has not shifted measurably of late.

Win rate

08/05 — 40.0% from 60 appearances08/11 — 29.3% from 92 appearances08/12 — 50.7% from 71 appearances
40.0%08/05 50.7%08/12

Pick rate

08/05 — 0.0% from 60 appearances08/11 — 0.0% from 92 appearances08/12 — 0.0% from 71 appearances
0.0%08/05 0.0%08/12

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

Skill bonus +30.6 — rewards skill: from Bronze to Legendary the win rate climbs by 30.6 points (regression 18.7% to 49.3%). The higher the tier, the better he does.

Bronze — 20.5% from 580 gamesSilver — 16.8% from 464 gamesGold — 31.1% from 1,496 gamesDiamond — 44.9% from 1,228 gamesMythic — 42.7% from 3,202 gamesLegendary — 44.0% from 589 games
BronzeSilverGoldDiamondMythicLegendary

On which maps

Knockout

Where this brawler works (ranked, Legendary). Filtered to Knockout: 4 of 31 maps. Almost every row here is too thin for Legendary alone and adds Mythic. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
New Horizons Knockoutprev. season 44.8%
1344 63
Out in the Open Knockoutprev. season 42.5%
1020 59
Belle's Rock Knockoutprev. season 42.4%
809 55
Flaring Phoenix Knockoutprev. season 40.0%
618 51

Against whom

Direct duels in Knockout: how Melodie does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 15.1% against Trunk in Knockout — hard countered there, so better picked once the answer is gone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Mandy 63.6% 88 games Kaze 57.7% 163 games Nori 50.0% 228 games Edgar 48.0% 356 games Gray 51.5% 68 games Pierce 50.0% 82 games

Who plays him best soon

Players with a profile and at least 20 games on Melodie, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Ctastic Legendary 45 38.9% 62.2%
2 Nagoya Mythic 29 37.1% 65.5%
3 unknown Legendary 30 36.8% 63.3%
4 カラーpayコーンpay55 Mythic 40 36.7% 57.5%
5 𝐋𝐱𝐜𝐚𝐬🏴 Legendary 41 36.3% 56.1%