My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

EN

Micopre-patch

Assassin Mythic Ranked · Silver
63.1%Win rate across all maps
13,034Games
97Trust Score
4. of 106Rank by score
−12.5Skill bonus

Best map: Kaboom Canyon with 67.6% from 1,507 games.

Wins early — in Knockout 9.9 points better in short rounds than in long ones (58.9% against 49.0%, split at 100 s). A pick for pace — if the game drags on, it works against him.

Silverchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularity 44.BreadthCounter safetyStar rate
Win rate 95.63.1 %
Popularity 44.0.45 %
Breadth 80.43% of maps
Counter safety 91.37.8 %
Star rate 95.28.3 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 95th means “better than 95% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 09/01, 13 days. 15 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 09/01.

Steadily picked — the pick rate sits at 0.6% and has not shifted measurably of late.

Win rate

08/20 — 66.7% from 1,231 appearances08/21 — 61.2% from 1,159 appearances08/22 — 59.8% from 1,072 appearances08/23 — 63.0% from 1,039 appearances08/24 — 64.7% from 1,631 appearances08/25 — 63.5% from 1,571 appearances08/26 — 62.4% from 1,034 appearances08/27 — 61.6% from 950 appearances08/28 — 62.2% from 789 appearances08/29 — 62.6% from 852 appearances08/30 — 62.4% from 776 appearances08/31 — 63.2% from 530 appearances09/01 — 62.5% from 277 appearances
66.7%08/20 62.5%09/01

Pick rate

08/20 — 0.5% from 1,231 appearances08/21 — 0.5% from 1,159 appearances08/22 — 0.6% from 1,072 appearances08/23 — 0.6% from 1,039 appearances08/24 — 0.5% from 1,631 appearances08/25 — 0.5% from 1,571 appearances08/26 — 0.4% from 1,034 appearances08/27 — 0.4% from 950 appearances08/28 — 0.4% from 789 appearances08/29 — 0.4% from 852 appearances08/30 — 0.4% from 776 appearances08/31 — 0.3% from 530 appearances09/01 — 0.4% from 277 appearances
0.5%08/20 0.4%09/01

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −12.5 — punishes weak opponents: from Bronze to Masters the win rate drops by 12.5 points (regression 62.0% to 49.5%). Higher up he gets outplayed.

Bronze — 62.7% from 1,130 gamesSilver — 62.9% from 13,034 gamesGold — 57.6% from 216,339 gamesDiamond — 55.5% from 190,090 gamesMythic — 53.8% from 685,516 gamesLegendary — 51.4% from 179,543 gamesMasters — 47.5% from 1,930 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Silver). The numbers still come from before the change on 02.09.2026 — no map has enough battles since for a number of its own. They switch over one by one, as soon as there are.

MapWin rateGamesTrust
Kaboom Canyon Heist 67.6%
1507 65
Pit Stop Heist 68.5%
1089 60
Hot Potato Heist 66.9%
1283 62
Safe Zone Heist 66.8%
1151 61
Belle's Rock Knockout 65.7%
808 55
Bridge Too Far Heist 64.8%
935 58
Safe(r) Zone Heist 65.3%
657 52
Parallel Plays Hot Zone 62.4%
1034 59
New Horizons Knockout 63.9%
535 49
Flaring Phoenix Knockout 63.9%
377 44
Layer Cake Bounty 61.2%
547 49
Hideout Bounty 63.4%
336 42
Dry Season Bounty 65.7%
230 37
Ring of Fire Hot Zone 59.2%
125 27
Shooting Star Bounty 55.2%
221 36
Hard Rock Mine Gem Grab 54.7%
232 37
Out in the Open Knockout 55.0%
180 33
Gem Fort Gem Grab 52.3%
237 37
Undermine Gem Grab 51.1%
262 38
Dueling Beetles Hot Zone 52.7%
131 28
Spiraling Out Brawl Ball 52.7%
129 28
Double Swoosh Gem Grab 50.5%
204 35
Center Stage Brawl Ball 53.0%
100 24
Triple Dribble Brawl Ball 50.7%
152 30
Rustic Arcade Gem Grab 50.9%
116 26
Open Business Hot Zone 47.2%
159 31
Sneaky Fields Brawl Ball 46.4%
97 24
Beach Ball Brawl Ball 46.4%
69 19
Pinball Dreams Brawl Ball 43.3%
120 27

Who beats Mico and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Mico, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 🐺Zinter|solo⚔️ Legendary 137 49.6% 64.2%
2 강직도 Legendary 144 45.3% 56.9%
3 ↯BeastMico🤍 Legendary 105 44.8% 59.0%
4 yousef Legendary 41 42.5% 68.3%
5 Insano Goloso Legendary 160 41.7% 50.6%