My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

← Overview

Mico

Assassin Mythic Ranked · Diamond
54.5%Win rate across all maps
34,006Games
100Trust Score
9. of 105Rank by score
−11.9Skill bonus

Best map: Safe(r) Zone with 59.2% from 4,277 games.

Diamondchange

History

08/04 to 08/21, 14 days. 12 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/21.

Steadily picked — the pick rate sits at 1.2% and has not shifted measurably of late.

Win rate

08/04 — 57.0% from 1,380 appearances08/05 — 57.4% from 4,460 appearances08/06 — 55.8% from 3,954 appearances08/11 — 55.1% from 860 appearances08/12 — 54.7% from 2,212 appearances08/13 — 53.9% from 3,047 appearances08/14 — 55.3% from 3,542 appearances08/15 — 54.8% from 3,339 appearances08/16 — 55.0% from 3,939 appearances08/17 — 54.2% from 4,124 appearances08/18 — 55.6% from 3,719 appearances08/19 — 55.6% from 1,022 appearances08/20 — 53.7% from 14,281 appearances08/21 — 55.1% from 19,725 appearances
57.0%08/04 55.1%08/21

Pick rate

08/04 — 0.8% from 1,380 appearances08/05 — 0.8% from 4,460 appearances08/06 — 0.8% from 3,954 appearances08/11 — 0.9% from 860 appearances08/12 — 0.9% from 2,212 appearances08/13 — 0.8% from 3,047 appearances08/14 — 0.9% from 3,542 appearances08/15 — 0.8% from 3,339 appearances08/16 — 0.8% from 3,939 appearances08/17 — 0.8% from 4,124 appearances08/18 — 0.8% from 3,719 appearances08/19 — 0.8% from 1,022 appearances08/20 — 1.3% from 14,281 appearances08/21 — 1.2% from 19,725 appearances
0.8%08/04 1.2%08/21

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −11.9 — punishes weak opponents: from Silver to Masters the win rate drops by 11.9 points (regression 61.4% to 49.5%). Higher up he gets outplayed.

Silver — 63.2% from 1,722 gamesGold — 60.5% from 45,089 gamesDiamond — 54.9% from 70,655 gamesMythic — 54.2% from 570,200 gamesLegendary — 52.1% from 141,283 gamesMasters — 48.5% from 1,382 games
SilverGoldDiamondMythicLegendaryMasters

On which maps

Where this brawler works (ranked, Diamond).

MapWin rateGamesTrust
Safe(r) Zone Heist 59.2%
4277 80
Pit Stop Heist 57.7%
4135 80
Kaboom Canyon Heist 56.5%
3945 79
Safe Zone Heist 56.1%
4225 80
Bridge Too Far Heist 55.2%
2992 75
Hot Potato Heist 54.3%
4070 80
Belle's Rock Knockout 54.0%
1718 67
Dry Season Bountyprev. season 53.4%
1046 59
New Horizons Knockout 53.2%
970 58
Hideout Bounty 53.6%
461 47
Flaring Phoenix Knockout 52.6%
644 52
Shooting Star Bountyprev. season 51.4%
881 57
Hard Rock Mine Gem Grabprev. season 50.4%
830 56
Layer Cake Bounty 49.4%
1190 61
Out in the Open Knockoutprev. season 49.6%
920 57
Parallel Plays Hot Zone 48.3%
2582 73
Deathcap Trap Gem Grabprev. season 50.1%
563 50
Undermine Gem Grabprev. season 49.0%
877 57
Open Business Hot Zoneprev. season 48.5%
497 48
Rustic Arcade Gem Grabprev. season 47.2%
691 53
Crystal Arcade Gem Grabprev. season 46.2%
654 52
Dueling Beetles Hot Zoneprev. season 45.6%
531 49
Gem Fort Gem Grabprev. season 44.1%
873 56
Double Swoosh Gem Grabprev. season 43.7%
723 54
Triple Dribble Brawl Ballprev. season 42.6%
484 48
Ring of Fire Hot Zoneprev. season 41.5%
369 44
Center Stage Brawl Ballprev. season 40.5%
274 39
Pinball Dreams Brawl Ballprev. season 40.4%
285 40
Spiraling Out Brawl Ball 37.7%
106 25
Sneaky Fields Brawl Ballprev. season 35.3%
275 39

Against whom

Direct duels in Brawl Ball: how Mico does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 30.7% against R-T in Hot Zone. On average the worst case sits at 27.8%.

Counters

Mico counters nobody here — he wins and loses as strength would have it.

Countered by

Nobody counters Mico here. As a first pick he cannot be punished in this mode.

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Brawl Ball — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Nori 50.7% 69 games Willow 49.4% 83 games Griff 48.2% 114 games Edgar 45.0% 189 games Bibi 43.8% 89 games Rico 42.9% 91 games

Who plays him best

Players with a profile and at least 20 games on Mico, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 🐺Zinter|solo⚔️ Mythic 27 38.1% 77.8%
2 1031 Mythic 20 34.3% 70.0%