Only Eating Good!. 08/07 to 08/19, 3 days. 1 earlier day is left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/07 and 08/19.
Direct duels in Heist: how Mico does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Eating Good!. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Nori
68.3%
9,703 games
Edgar
64.2%
14,818 games
Nita
65.0%
3,532 games
Bull
64.5%
3,290 games
Bibi
65.3%
1,612 games
Cordelius
64.3%
1,835 games
Players with a profile and at least 20 games on Mico, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 🐺Zinter|solo⚔️ | Mythic | 48 | 43.5% | 77.1% |
| 2 | 🍔 | Diamond | 21 | 34.9% | 71.4% |
| 3 | 1031 | Mythic | 20 | 34.3% | 70.0% |
| 4 | ↯BeastMico🤍 | Legendary | 24 | 32.9% | 58.3% |
| 5 | ⚜️King MiКоS⚜️ | Legendary | 37 | 29.8% | 40.5% |