Wins early — in Knockout 9.4 points better in short rounds than in long ones (60.6% against 51.2%, split at 98 s). A pick for pace — if the game drags on, it works against him.
Win rate per rank tier on Pit Stop — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Mythic, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −11.6 — punishes weak opponents: from Gold to Mythic the win rate drops by 11.6 points (regression 63.3% to 51.8%). Higher up he gets outplayed.
Direct duels in Heist: how Mico does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Pit Stop. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Nori
68.5%
7,849 games
Edgar
64.8%
11,777 games
Bull
64.8%
2,581 games
Nita
64.6%
2,765 games
Bibi
65.8%
1,224 games
Jessie
63.4%
3,121 games
Players with a profile and at least 20 games on Mico, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 🐺Zinter|solo⚔️ | Mythic | 35 | 40.0% | 77.1% |
| 2 | 1031 | Mythic | 20 | 34.0% | 70.0% |