Best map: Safe(r) Zone with 59.3% from 4,401 games.
Diamondchange
08/04 to 08/21, 14 days. 13 earlier days are left out — below 344 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/21.
Steadily picked — the pick rate sits at 1.2% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −11.8 — punishes weak opponents: from Silver to Masters the win rate drops by 11.8 points (regression 61.3% to 49.5%). Higher up he gets outplayed.
Where this brawler works (ranked, Diamond).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Safe(r) Zone ![]() |
59.3% | 4401 | 81 | ||
Pit Stop ![]() |
57.5% | 4298 | 80 | ||
Kaboom Canyon ![]() |
56.7% | 4062 | 79 | ||
Safe Zone ![]() |
56.2% | 4318 | 80 | ||
Bridge Too Far ![]() |
55.2% | 3076 | 75 | ||
Hot Potato ![]() |
54.3% | 4202 | 80 | ||
Belle's Rock ![]() |
53.8% | 1790 | 67 | ||
Dry Season prev. season |
53.5% | 1058 | 59 | ||
New Horizons ![]() |
53.0% | 1005 | 59 | ||
Hideout ![]() |
53.7% | 479 | 48 | ||
Flaring Phoenix ![]() |
52.6% | 667 | 52 | ||
Shooting Star prev. season |
51.3% | 894 | 57 | ||
Hard Rock Mine prev. season |
50.7% | 843 | 56 | ||
Layer Cake ![]() |
49.6% | 1225 | 62 | ||
Out in the Open prev. season |
49.8% | 938 | 58 | ||
Parallel Plays ![]() |
48.2% | 2651 | 73 | ||
Deathcap Trap prev. season |
50.1% | 563 | 50 | ||
Undermine prev. season |
49.0% | 884 | 57 | ||
Open Business prev. season |
48.3% | 501 | 48 | ||
Rustic Arcade prev. season |
47.1% | 698 | 53 | ||
Crystal Arcade prev. season |
46.2% | 654 | 52 | ||
Dueling Beetles prev. season |
45.9% | 538 | 49 | ||
Gem Fort prev. season |
44.1% | 882 | 57 | ||
Double Swoosh prev. season |
43.5% | 727 | 54 | ||
Triple Dribble prev. season |
42.6% | 491 | 48 | ||
Ring of Fire prev. season |
41.5% | 369 | 44 | ||
Center Stage prev. season |
40.5% | 274 | 39 | ||
Pinball Dreams prev. season |
40.3% | 288 | 40 | ||
Spiraling Out ![]() |
36.7% | 109 | 25 | ||
Sneaky Fields prev. season |
34.6% | 280 | 39 |
Direct duels in Heist: how Mico does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 29.8% against R-T in Hot Zone. On average the worst case sits at 28.3%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Nori
68.3%
7,502 games
Edgar
64.8%
11,194 games
Bull
64.7%
2,450 games
Nita
64.3%
2,629 games
Jessie
63.6%
2,960 games
Bibi
65.8%
1,149 games
Players with a profile and at least 20 games on Mico, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 🐺Zinter|solo⚔️ | Mythic | 27 | 38.0% | 77.8% |
| 2 | 1031 | Mythic | 20 | 34.2% | 70.0% |