My roster

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Mico

Assassin Mythic Ranked · Mythic
50.2%Win rate across all maps
34,949Games
100Trust Score
26. of 105Rank by score
−12.7Skill bonus

Best map: Pit Stop with 55.5% from 4,307 games.

Wins early — in Gem Grab 5.5 points better in short rounds than in long ones (49.9% against 44.4%, split at 103 s). A pick for pace — if the game drags on, it works against him.

Mythicchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularityBreadthCounter safety 2.Star rate
Win rate 71.50.2 %
Popularity 69.1.01 %
Breadth 77.23% of maps
Counter safety 2.24.4 %
Star rate 98.40.0 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 98th means “better than 98% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/03 to 08/25, 23 days. 8 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/25.

Steadily picked — the pick rate sits at 1.1% and has not shifted measurably of late.

Win rate

08/03 — 50.5% from 1,139 appearances08/04 — 53.4% from 7,154 appearances08/05 — 54.5% from 27,973 appearances08/06 — 53.8% from 18,850 appearances08/07 — 53.3% from 4,509 appearances08/08 — 52.4% from 4,170 appearances08/09 — 53.5% from 4,620 appearances08/10 — 53.7% from 12,505 appearances08/11 — 53.2% from 44,951 appearances08/12 — 53.5% from 69,931 appearances08/13 — 54.6% from 67,556 appearances08/14 — 54.7% from 63,420 appearances08/15 — 54.4% from 58,835 appearances08/16 — 54.9% from 58,067 appearances08/17 — 55.0% from 57,394 appearances08/18 — 54.6% from 50,865 appearances08/19 — 54.2% from 13,929 appearances08/20 — 48.7% from 1,027 appearances08/21 — 48.0% from 5,756 appearances08/22 — 50.3% from 6,778 appearances08/23 — 49.6% from 6,498 appearances08/24 — 50.9% from 9,196 appearances08/25 — 52.0% from 5,692 appearances
50.5%08/03 52.0%08/25

Pick rate

08/03 — 1.0% from 1,139 appearances08/04 — 1.1% from 7,154 appearances08/05 — 1.1% from 27,973 appearances08/06 — 1.1% from 18,850 appearances08/07 — 1.1% from 4,509 appearances08/08 — 1.1% from 4,170 appearances08/09 — 1.1% from 4,620 appearances08/10 — 1.1% from 12,505 appearances08/11 — 1.1% from 44,951 appearances08/12 — 1.1% from 69,931 appearances08/13 — 1.0% from 67,556 appearances08/14 — 1.0% from 63,420 appearances08/15 — 1.0% from 58,835 appearances08/16 — 1.0% from 58,067 appearances08/17 — 1.0% from 57,394 appearances08/18 — 1.0% from 50,865 appearances08/19 — 1.0% from 13,929 appearances08/20 — 0.8% from 1,027 appearances08/21 — 0.9% from 5,756 appearances08/22 — 1.0% from 6,778 appearances08/23 — 1.0% from 6,498 appearances08/24 — 1.1% from 9,196 appearances08/25 — 1.0% from 5,692 appearances
1.0%08/03 1.0%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −12.7 — punishes weak opponents: from Bronze to Masters the win rate drops by 12.7 points (regression 62.5% to 49.7%). Higher up he gets outplayed.

Bronze — 58.5% from 446 gamesSilver — 62.0% from 6,126 gamesGold — 58.6% from 127,745 gamesDiamond — 55.3% from 127,473 gamesMythic — 54.0% from 601,525 gamesLegendary — 52.0% from 147,951 gamesMasters — 48.6% from 1,396 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Mythic). 1 of 30 rows are too thin for Mythic alone and add Legendary / Diamond — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Pit Stop Heist 55.5%
4307 80
Safe(r) Zone Heist 54.1%
4947 82
Hideout Bountyprev. season 52.5%
13345 97
Open Business Hot Zoneprev. season 51.5%
5585 84
Dry Season Bountyprev. season 51.0%
11431 95
Dueling Beetles Hot Zoneprev. season 51.1%
6658 87
Out in the Open Knockoutprev. season 50.9%
9827 93
Safe Zone Heist 51.1%
5005 83
Undermine Gem Grabprev. season 50.5%
7267 88
Kaboom Canyon Heist 50.8%
4402 81
Deathcap Trap Gem Grabprev. season 50.4%
6402 86
Shooting Star Bountyprev. season 49.9%
7860 89
Rustic Arcade Gem Grabprev. season 50.0%
5284 83
Hot Potato Heist 49.6%
5114 83
Bridge Too Far Heist 49.7%
3139 76
Crystal Arcade Gem Grabprev. season 49.1%
6767 87
Gem Fort Gem Grabprev. season 49.1%
7139 88
Hard Rock Mine Gem Grabprev. season 48.6%
6891 87
Double Swoosh Gem Grabprev. season 47.6%
4956 82
Ring of Fire Hot Zoneprev. season 47.6%
3246 76
Pinball Dreams Brawl Ballprev. season 47.3%
2453 72
Belle's Rock Knockout 47.5%
1276 62
Triple Dribble Brawl Ballprev. season 45.0%
4490 81
New Horizons Knockout 44.8%
634 52
Flaring Phoenix Knockout 44.4%
576 50
Layer Cake Bounty 42.7%
986 58
Sneaky Fields Brawl Ballprev. season 42.4%
1674 66
Parallel Plays Hot Zone 41.3%
2358 71
Center Stage Brawl Ballprev. season 40.7%
1603 66
Spiraling Out Brawl Ball+Legendary + Diamond 39.8%
394 45

Who beats Mico and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Mico, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 🐺Zinter|solo⚔️ Legendary 82 47.5% 70.7%
2 ↯BeastMico🤍 Legendary 51 40.7% 64.7%
3 강직도 Legendary 45 38.2% 60.0%
4 Insano Goloso Legendary 65 37.2% 52.3%
5 OP Yungteo Legendary 41 37.1% 58.5%