Win rate per rank tier on Safe Zone — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −10.8 — punishes weak opponents: from Gold to Masters the win rate drops by 10.8 points (regression 65.0% to 54.1%). Higher up he gets outplayed.
Direct duels in Heist: how Mico does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Safe Zone. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Nori
68.4%
7,578 games
Edgar
64.8%
11,340 games
Bull
64.9%
2,481 games
Nita
64.3%
2,662 games
Jessie
63.6%
2,993 games
Bibi
65.7%
1,163 games
Players with a profile and at least 20 games on Mico, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 🐺Zinter|solo⚔️ | Mythic | 27 | 37.9% | 77.8% |
| 2 | 1031 | Mythic | 20 | 34.1% | 70.0% |