Best map: Safe(r) Zone with 64.2% from 4,924 games.
Goldchange
08/03 to 08/21, 6 days. 20 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/21.
Steadily picked — the pick rate sits at 1.0% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −11.8 — punishes weak opponents: from Silver to Masters the win rate drops by 11.8 points (regression 61.3% to 49.5%). Higher up he gets outplayed.
Where this brawler works (ranked, Gold).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Safe(r) Zone ![]() |
64.2% | 4924 | 82 | ||
Pit Stop ![]() |
63.3% | 8779 | 91 | ||
Safe Zone ![]() |
62.6% | 4874 | 82 | ||
Kaboom Canyon ![]() |
62.1% | 6261 | 86 | ||
Belle's Rock ![]() |
61.0% | 2072 | 69 | ||
Bridge Too Far ![]() |
60.2% | 3422 | 77 | ||
Hot Potato ![]() |
59.3% | 5090 | 83 | ||
New Horizons ![]() |
61.1% | 1182 | 61 | ||
Layer Cake ![]() |
56.4% | 1317 | 63 | ||
Parallel Plays ![]() |
55.0% | 2841 | 74 | ||
Out in the Open ![]() |
59.7% | 367 | 44 | ||
Flaring Phoenix ![]() |
56.8% | 695 | 53 | ||
Hideout ![]() |
57.5% | 520 | 49 | ||
Dry Season ![]() |
57.9% | 378 | 44 | ||
Undermine ![]() |
53.6% | 384 | 44 | ||
Gem Fort ![]() |
51.6% | 287 | 40 | ||
Double Swoosh ![]() |
51.6% | 258 | 38 | ||
Shooting Star ![]() |
50.2% | 317 | 41 | ||
Dueling Beetles ![]() |
52.1% | 146 | 30 | ||
Hard Rock Mine ![]() |
49.5% | 311 | 41 | ||
Open Business ![]() |
49.7% | 167 | 32 | ||
Deathcap Trap prev. season |
59.3% | 27 | 4 | ||
Ring of Fire ![]() |
46.8% | 124 | 27 | ||
Rustic Arcade ![]() |
45.7% | 256 | 38 | ||
Pinball Dreams ![]() |
45.8% | 107 | 25 | ||
Crystal Arcade prev. season |
43.9% | 41 | 11 | ||
Sneaky Fields ![]() |
42.5% | 80 | 21 | ||
Spiraling Out ![]() |
41.7% | 103 | 25 | ||
Center Stage ![]() |
37.6% | 93 | 23 | ||
Triple Dribble ![]() |
38.5% | 148 | 30 |
Direct duels in Hot Zone: how Mico does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 30.1% against R-T in Hot Zone. On average the worst case sits at 27.3%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Hot Zone — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Bibi
62.3%
642 games
Doug
60.0%
552 games
Juju
62.6%
227 games
Hank
63.0%
208 games
Trunk
54.8%
1,331 games
R-T
59.8%
264 games
Players with a profile and at least 20 games on Mico, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 🐺Zinter|solo⚔️ | Mythic | 27 | 37.9% | 77.8% |
| 2 | 1031 | Mythic | 20 | 34.1% | 70.0% |