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← Overview

Mico

Assassin Mythic Ranked · Diamond
54.6%Win rate across all maps
39,135Games
100Trust Score
9. of 105Rank by score
−11.8Skill bonus

Best map: Safe(r) Zone with 59.4% from 4,870 games.

Wins early — in Knockout 9.4 points better in short rounds than in long ones (60.6% against 51.2%, split at 98 s). A pick for pace — if the game drags on, it works against him.

Diamondchange

History

08/04 to 08/22, 15 days. 12 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/22.

Steadily picked — the pick rate sits at 1.2% and has not shifted measurably of late.

Win rate

08/04 — 57.0% from 1,380 appearances08/05 — 57.4% from 4,460 appearances08/06 — 55.8% from 3,954 appearances08/11 — 55.1% from 860 appearances08/12 — 54.7% from 2,212 appearances08/13 — 53.9% from 3,047 appearances08/14 — 55.3% from 3,542 appearances08/15 — 54.8% from 3,339 appearances08/16 — 55.0% from 3,939 appearances08/17 — 54.2% from 4,124 appearances08/18 — 55.6% from 3,719 appearances08/19 — 55.6% from 1,022 appearances08/20 — 53.7% from 14,483 appearances08/21 — 55.1% from 22,192 appearances08/22 — 55.2% from 2,460 appearances
57.0%08/04 55.2%08/22

Pick rate

08/04 — 0.8% from 1,380 appearances08/05 — 0.8% from 4,460 appearances08/06 — 0.8% from 3,954 appearances08/11 — 0.9% from 860 appearances08/12 — 0.9% from 2,212 appearances08/13 — 0.8% from 3,047 appearances08/14 — 0.9% from 3,542 appearances08/15 — 0.8% from 3,339 appearances08/16 — 0.8% from 3,939 appearances08/17 — 0.8% from 4,124 appearances08/18 — 0.8% from 3,719 appearances08/19 — 0.8% from 1,022 appearances08/20 — 1.3% from 14,483 appearances08/21 — 1.2% from 22,192 appearances08/22 — 1.2% from 2,460 appearances
0.8%08/04 1.2%08/22

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −11.8 — punishes weak opponents: from Silver to Masters the win rate drops by 11.8 points (regression 61.3% to 49.5%). Higher up he gets outplayed.

Silver — 62.7% from 1,975 gamesGold — 60.3% from 51,208 gamesDiamond — 55.0% from 75,784 gamesMythic — 54.2% from 572,295 gamesLegendary — 52.1% from 141,426 gamesMasters — 48.5% from 1,382 games
SilverGoldDiamondMythicLegendaryMasters

On which maps

Where this brawler works (ranked, Diamond).

MapWin rateGamesTrust
Safe(r) Zone Heist 59.4%
4870 82
Pit Stop Heist 57.4%
4794 82
Kaboom Canyon Heist 56.6%
4505 81
Safe Zone Heist 56.3%
4792 82
Bridge Too Far Heist 55.4%
3428 77
Hot Potato Heist 54.7%
4669 82
Belle's Rock Knockout 54.0%
2012 69
New Horizons Knockout 54.1%
1166 61
Hideout Bounty 54.2%
535 49
Flaring Phoenix Knockout 53.3%
758 54
Shooting Star Bountyprev. season 51.5%
929 57
Hard Rock Mine Gem Grabprev. season 50.6%
867 56
Dry Season Bounty 52.1%
436 46
Out in the Open Knockoutprev. season 49.9%
962 58
Layer Cake Bounty 49.1%
1408 64
Parallel Plays Hot Zone 48.2%
2964 75
Deathcap Trap Gem Grabprev. season 50.1%
563 50
Undermine Gem Grabprev. season 49.0%
913 57
Open Business Hot Zoneprev. season 48.2%
517 49
Rustic Arcade Gem Grabprev. season 47.0%
719 54
Dueling Beetles Hot Zoneprev. season 46.5%
553 50
Crystal Arcade Gem Grabprev. season 46.2%
654 52
Gem Fort Gem Grabprev. season 44.3%
903 57
Double Swoosh Gem Grabprev. season 43.2%
750 54
Triple Dribble Brawl Ballprev. season 42.2%
509 48
Ring of Fire Hot Zoneprev. season 41.4%
379 44
Center Stage Brawl Ballprev. season 40.3%
278 39
Pinball Dreams Brawl Ballprev. season 39.5%
299 40
Spiraling Out Brawl Ball 37.0%
119 27
Sneaky Fields Brawl Ballprev. season 34.8%
287 40

Against whom

Direct duels in Knockout: how Mico does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 30.2% against R-T in Hot Zone. On average the worst case sits at 27.8%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Edgar 63.8% 1,311 games Brock 62.9% 1,724 games Bolt 69.6% 217 games Tick 62.2% 574 games Rico 58.3% 785 games Willow 57.1% 993 games

Who plays him best

Players with a profile and at least 20 games on Mico, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 🐺Zinter|solo⚔️ Mythic 46 42.4% 76.1%
2 1031 Mythic 20 34.0% 70.0%
3 JAE|재용이형 Diamond 21 28.1% 38.1%