My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

← Overview

Mico

Assassin Mythic Ranked · Diamond Dry Season Bounty
50.2%Win rate on Dry Season
598Games here
0.3%Pick rate
51Trust Score
47. of 105Rank on this map
−8.5Skill bonus

Wins early — in Knockout 9.4 points better in short rounds than in long ones (60.6% against 51.2%, split at 98 s). A pick for pace — if the game drags on, it works against him.

Profile

For Bounty, this map's mode — duels and star rates are available per mode, not per map.

Win ratePopularityBreadthCounter safety 37.Star rate
Win rate 68.50.9 %
Popularity 54.0.58 %
Breadth 71.29% of maps
Counter safety 37.30.8 %
Star rate 50.23.3 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 71th means “better than 71% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Dry Season. 08/05 to 08/22, 10 days. 11 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/22.

Win rate

08/05 — 69.4% from 72 appearances08/13 — 46.8% from 62 appearances08/14 — 59.0% from 78 appearances08/15 — 47.0% from 66 appearances08/16 — 44.6% from 92 appearances08/17 — 47.0% from 66 appearances08/18 — 58.4% from 77 appearances08/20 — 49.3% from 146 appearances08/21 — 52.9% from 278 appearances08/22 — 46.6% from 174 appearances
69.4%08/05 46.6%08/22

Pick rate

08/05 — 0.4% from 72 appearances08/13 — 0.4% from 62 appearances08/14 — 0.5% from 78 appearances08/15 — 0.4% from 66 appearances08/16 — 0.5% from 92 appearances08/17 — 0.3% from 66 appearances08/18 — 0.4% from 77 appearances08/20 — 0.3% from 146 appearances08/21 — 0.4% from 278 appearances08/22 — 0.4% from 174 appearances
0.4%08/05 0.4%08/22

Across the ranks

Win rate per rank tier on Dry Season — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −8.5 — punishes weak opponents: from Gold to Legendary the win rate drops by 8.5 points (regression 56.7% to 48.2%). Higher up he gets outplayed.

Gold — 59.0% from 566 gamesDiamond — 51.9% from 1,277 gamesMythic — 51.1% from 11,254 gamesLegendary — 48.4% from 1,782 games
GoldDiamondMythicLegendary

Against whom

Direct duels in Bounty: how Mico does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Dry Season. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Bolt 65.4% 237 games Tick 60.1% 557 games Brock 58.0% 1,080 games Spike 61.2% 245 games Edgar 55.0% 1,251 games Penny 63.5% 156 games

Who plays him best

Players with a profile and at least 20 games on Mico, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 🐺Zinter|solo⚔️ Legendary 53 43.7% 73.6%
2 강직도 Mythic 27 36.1% 66.7%
3 🍔 Diamond 25 36.0% 68.0%
4 1031 Mythic 20 35.0% 70.0%
5 ↯BeastMico🤍 Legendary 24 33.6% 58.3%