Wins early — in Gem Grab 5.5 points better in short rounds than in long ones (49.9% against 44.4%, split at 103 s). A pick for pace — if the game drags on, it works against him.
For Heist, this map's mode — duels and star rates are available per mode, not per map.
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.
Only Safe Zone. 08/04 to 08/24, 17 days. 12 earlier days are left out — below 304 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/24.
Win rate per rank tier on Safe Zone — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −9.8 — punishes weak opponents: from Silver to Masters the win rate drops by 9.8 points (regression 64.8% to 55.0%). Higher up he gets outplayed.
Direct duels in Heist: how Mico does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Safe Zone. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Mico runs in 1 circle — whoever Mico beats beats someone who in turn beats Mico. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Nori
67.6%
20,027 games
Nita
64.6%
7,022 games
Edgar
63.8%
27,836 games
Bibi
64.8%
3,177 games
Bull
63.9%
6,463 games
Jessie
62.4%
8,455 games
Players with a profile and at least 20 games on Mico, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 🐺Zinter|solo⚔️ | Legendary | 79 | 48.1% | 72.2% |
| 2 | 강직도 | Legendary | 45 | 38.6% | 60.0% |
| 3 | ↯BeastMico🤍 | Legendary | 45 | 38.6% | 60.0% |
| 4 | 1031 | Mythic | 22 | 37.5% | 72.7% |
| 5 | 🍔 | Diamond | 27 | 36.5% | 63.0% |