Wins early — in Knockout 9.1 points better in short rounds than in long ones (59.4% against 50.3%, split at 100 s). A pick for pace — if the game drags on, it works against him.
For Brawl Ball, this map's mode — duels and star rates are available per mode, not per map.
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.
Direct duels in Brawl Ball: how Mico does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Spiraling Out. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Fang
57.8%
90 games
El Primo
52.4%
147 games
Griff
48.5%
491 games
Rico
47.0%
351 games
Meeple
48.1%
79 games
Bull
46.4%
237 games
Players with a profile and at least 20 games on Mico, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 🐺Zinter|solo⚔️ | Legendary | 82 | 47.3% | 70.7% |
| 2 | ↯BeastMico🤍 | Legendary | 53 | 41.3% | 66.0% |
| 3 | 강직도 | Legendary | 45 | 37.9% | 60.0% |
| 4 | yousef | Legendary | 21 | 37.2% | 76.2% |
| 5 | OP Yungteo | Legendary | 41 | 36.9% | 58.5% |