My roster

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EN

Mico

Assassin Mythic Ranked · Gold
58.5%Win rate across all maps
128,918Games
100Trust Score
4. of 105Rank by score
−12.7Skill bonus

Best map: Safe(r) Zone with 62.6% from 13,278 games.

Wins early — in Bounty 4.7 points better in short rounds than in long ones (54.2% against 49.5%, split at 97 s). A pick for pace — if the game drags on, it works against him.

Goldchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularityBreadthCounter safety 46.Star rate
Win rate 96.58.5 %
Popularity 70.1.00 %
Breadth 89.47% of maps
Counter safety 46.25.5 %
Star rate 98.39.2 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 98th means “better than 98% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/03 to 08/26, 11 days. 19 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/26.

Steadily picked — the pick rate sits at 0.9% and has not shifted measurably of late.

Win rate

08/03 — 61.8% from 68 appearances08/04 — 64.3% from 182 appearances08/05 — 60.9% from 581 appearances08/06 — 55.6% from 478 appearances08/20 — 60.8% from 27,216 appearances08/21 — 60.1% from 24,705 appearances08/22 — 58.2% from 18,650 appearances08/23 — 56.7% from 15,875 appearances08/24 — 57.1% from 23,285 appearances08/25 — 56.7% from 18,391 appearances08/26 — 53.5% from 796 appearances
61.8%08/03 53.5%08/26

Pick rate

08/03 — 0.5% from 68 appearances08/04 — 0.4% from 182 appearances08/05 — 0.5% from 581 appearances08/06 — 0.6% from 478 appearances08/20 — 1.1% from 27,216 appearances08/21 — 1.0% from 24,705 appearances08/22 — 1.1% from 18,650 appearances08/23 — 1.1% from 15,875 appearances08/24 — 0.9% from 23,285 appearances08/25 — 0.8% from 18,391 appearances08/26 — 0.6% from 796 appearances
0.5%08/03 0.6%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −12.7 — punishes weak opponents: from Bronze to Masters the win rate drops by 12.7 points (regression 62.4% to 49.8%). Higher up he gets outplayed.

Bronze — 58.8% from 461 gamesSilver — 62.0% from 6,298 gamesGold — 58.5% from 130,567 gamesDiamond — 55.3% from 128,850 gamesMythic — 54.0% from 602,601 gamesLegendary — 52.0% from 148,328 gamesMasters — 48.6% from 1,401 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Gold). 9 of 31 rows are too thin for Gold alone and add Diamond / Mythic — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Safe(r) Zone Heist 62.6%
13278 97
Pit Stop Heist 61.9%
23987 100
Safe Zone Heist 61.3%
13119 97
Kaboom Canyon Heist 60.4%
17430 100
Hot Potato Heist 58.4%
13950 98
Belle's Rock Knockout 58.5%
6134 86
New Horizons Knockout 59.1%
3576 78
Bridge Too Far Heist 58.0%
9219 92
Dry Season Bounty 57.1%
1133 60
Layer Cake Bounty 54.7%
3889 79
Parallel Plays Hot Zone 53.0%
8527 91
Hideout Bounty 54.2%
1835 68
Out in the Open Knockout 54.5%
1118 60
Flaring Phoenix Knockout 52.9%
2237 71
Shooting Star Bounty 49.9%
1048 59
Deathcap Trap Gem Grab+Diamondprev. season 50.5%
590 51
Undermine Gem Grab 49.0%
1240 62
Gem Fort Gem Grab 47.8%
1055 59
Rustic Arcade Gem Grab 47.9%
885 57
Dueling Beetles Hot Zone 48.3%
557 50
Double Swoosh Gem Grab 47.4%
854 56
Hard Rock Mine Gem Grab 47.1%
1012 59
Open Business Hot Zone 47.1%
554 50
Crystal Arcade Gem Grab+Diamondprev. season 46.0%
695 53
Pinhole Punt Brawl Ball+Diamond + Mythic 36.0%
25 3
Ring of Fire Hot Zone+Diamond 42.7%
648 52
Triple Dribble Brawl Ball+Diamond 42.5%
859 56
Pinball Dreams Brawl Ball+Diamond 42.1%
660 52
Spiraling Out Brawl Ball+Diamond 40.4%
710 53
Center Stage Brawl Ball+Diamond 39.3%
461 47
Sneaky Fields Brawl Ball+Diamond 36.5%
512 49

Who beats Mico and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Mico, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 🐺Zinter|solo⚔️ Legendary 82 47.4% 70.7%
2 ↯BeastMico🤍 Legendary 53 41.5% 66.0%
3 강직도 Legendary 45 38.1% 60.0%
4 OP Yungteo Legendary 41 37.1% 58.5%
5 1031 Mythic 22 37.0% 72.7%