Best map: Safe(r) Zone with 59.9% from 10,605 games.
Wins early — in Gem Grab 5.5 points better in short rounds than in long ones (49.9% against 44.4%, split at 103 s). A pick for pace — if the game drags on, it works against him.
Diamondchange
On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.
08/04 to 08/25, 17 days. 12 earlier days are left out — below 362 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.
Steadily picked — the pick rate sits at 1.1% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −10.0 — punishes weak opponents: from Silver to Masters the win rate drops by 10.0 points (regression 63.1% to 53.1%). Higher up he gets outplayed.
Heist▾
Where this brawler works (ranked, Diamond). Filtered to Heist: 6 of 30 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Safe(r) Zone ![]() |
59.9% | 10605 | 94 | ||
Pit Stop ![]() |
58.1% | 10631 | 94 | ||
Kaboom Canyon ![]() |
58.0% | 10230 | 93 | ||
Safe Zone ![]() |
57.9% | 10777 | 94 | ||
Hot Potato ![]() |
56.7% | 10905 | 94 | ||
Bridge Too Far ![]() |
55.9% | 7676 | 89 |
Direct duels in Heist: how Mico does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 30.7% against R-T in Hot Zone. On average the worst case sits at 28.8%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Mico runs in 1 circle — whoever Mico beats beats someone who in turn beats Mico. See it in the counter network
On the same team, in Heist — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Nori
66.9%
24,410 games
Nita
64.5%
8,121 games
Edgar
63.6%
31,483 games
Bull
64.1%
7,378 games
Bibi
64.9%
3,586 games
Jessie
62.6%
9,841 games
Players with a profile and at least 20 games on Mico, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 🐺Zinter|solo⚔️ | Legendary | 82 | 47.5% | 70.7% |
| 2 | ↯BeastMico🤍 | Legendary | 51 | 40.8% | 64.7% |
| 3 | 강직도 | Legendary | 45 | 38.2% | 60.0% |
| 4 | OP Yungteo | Legendary | 41 | 37.2% | 58.5% |
| 5 | 1031 | Mythic | 22 | 37.1% | 72.7% |