My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

EN

Mico

Assassin Mythic Ranked · Diamond Hot Zone
48.2%Win rate in Hot Zone
8,460Games
90Trust Score
54. of 105Rank in Hot Zone
−7.6Skill bonus

Best map: Safe(r) Zone with 59.9% from 10,605 games.

Wins early — in Gem Grab 5.5 points better in short rounds than in long ones (49.9% against 44.4%, split at 103 s). A pick for pace — if the game drags on, it works against him.

Diamondchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularityBreadthCounter safetyStar rate 15.
Win rate 49.48.2 %
Popularity 62.0.74 %
Breadth 78.33% of maps
Counter safety 29.32.6 %
Star rate 15.13.1 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 78th means “better than 78% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/25, 18 days. 13 earlier days are left out — below 75 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Steadily picked — the pick rate sits at 1.1% and has not shifted measurably of late.

Win rate

08/04 — 56.1% from 187 appearances08/05 — 54.1% from 634 appearances08/06 — 53.5% from 581 appearances08/11 — 58.5% from 130 appearances08/12 — 48.1% from 314 appearances08/13 — 46.8% from 419 appearances08/14 — 50.7% from 428 appearances08/15 — 52.7% from 474 appearances08/16 — 49.2% from 600 appearances08/17 — 50.9% from 583 appearances08/18 — 51.9% from 576 appearances08/19 — 48.4% from 128 appearances08/20 — 47.8% from 1,240 appearances08/21 — 47.1% from 2,156 appearances08/22 — 49.8% from 1,501 appearances08/23 — 47.7% from 1,150 appearances08/24 — 49.7% from 1,383 appearances08/25 — 47.1% from 1,017 appearances
56.1%08/04 47.1%08/25

Pick rate

08/04 — 0.7% from 187 appearances08/05 — 0.8% from 634 appearances08/06 — 0.8% from 581 appearances08/11 — 0.9% from 130 appearances08/12 — 0.8% from 314 appearances08/13 — 0.8% from 419 appearances08/14 — 0.7% from 428 appearances08/15 — 0.8% from 474 appearances08/16 — 0.9% from 600 appearances08/17 — 0.8% from 583 appearances08/18 — 0.8% from 576 appearances08/19 — 0.7% from 128 appearances08/20 — 0.7% from 1,240 appearances08/21 — 0.7% from 2,156 appearances08/22 — 0.8% from 1,501 appearances08/23 — 0.8% from 1,150 appearances08/24 — 0.7% from 1,383 appearances08/25 — 0.7% from 1,017 appearances
0.7%08/04 0.7%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −7.6 — punishes weak opponents: from Silver to Legendary the win rate drops by 7.6 points (regression 54.5% to 46.9%). Higher up he gets outplayed.

Silver — 58.7% from 589 gamesGold — 52.3% from 10,141 gamesDiamond — 49.5% from 13,655 gamesMythic — 49.2% from 77,912 gamesLegendary — 46.0% from 15,153 games
SilverGoldDiamondMythicLegendary

On which maps

Hot Zone

Where this brawler works (ranked, Diamond). Filtered to Hot Zone: 4 of 30 maps. 1 of 4 rows are too thin for Diamond alone and add Mythic — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Parallel Plays Hot Zone 48.3%
7329 88
Ring of Fire Hot Zone+Mythicprev. season 47.0%
3784 78
Dueling Beetles Hot Zone 48.8%
490 48
Open Business Hot Zone 48.9%
378 44

Against whom

Direct duels in Hot Zone: how Mico does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 30.7% against R-T in Hot Zone. On average the worst case sits at 28.8%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Hot Zone — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bibi 60.0% 1,901 games Doug 60.0% 1,677 games Juju 62.0% 684 games R-T 59.6% 798 games Hank 58.9% 615 games Trunk 54.2% 3,698 games

Who plays him best soon

Players with a profile and at least 20 games on Mico, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 🐺Zinter|solo⚔️ Legendary 82 47.5% 70.7%
2 ↯BeastMico🤍 Legendary 51 40.8% 64.7%
3 강직도 Legendary 45 38.2% 60.0%
4 OP Yungteo Legendary 41 37.2% 58.5%
5 1031 Mythic 22 37.1% 72.7%