Best map: Safe(r) Zone with 62.5% from 13,516 games.
Wins early — in Knockout 9.1 points better in short rounds than in long ones (59.4% against 50.3%, split at 100 s). A pick for pace — if the game drags on, it works against him.
Goldchange
On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.
08/05 to 08/26, 9 days. 20 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/26.
Steadily picked — the pick rate sits at 0.7% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −11.3 — punishes weak opponents: from Silver to Legendary the win rate drops by 11.3 points (regression 60.5% to 49.2%). Higher up he gets outplayed.
Knockout▾
Where this brawler works (ranked, Gold). Filtered to Knockout: 4 of 32 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
New Horizons ![]() |
59.0% | 3734 | 78 | ||
Belle's Rock ![]() |
58.4% | 6606 | 87 | ||
Out in the Open ![]() |
54.6% | 1211 | 61 | ||
Flaring Phoenix ![]() |
53.2% | 2397 | 72 |
Direct duels in Knockout: how Mico does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 31.1% against Bolt in Bounty. On average the worst case sits at 28.8%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Bolt
65.8%
590 games
Edgar
60.3%
3,937 games
Brock
60.0%
4,949 games
Tick
59.4%
1,844 games
Pearl
61.9%
496 games
Grom
59.8%
779 games
Players with a profile and at least 20 games on Mico, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 🐺Zinter|solo⚔️ | Legendary | 84 | 47.7% | 71.4% |
| 2 | ↯BeastMico🤍 | Legendary | 55 | 41.9% | 67.3% |
| 3 | OP Yungteo | Legendary | 45 | 38.5% | 62.2% |
| 4 | 강직도 | Legendary | 45 | 37.8% | 60.0% |
| 5 | yousef | Legendary | 21 | 37.0% | 76.2% |