For Bounty, this map's mode — duels and star rates are available per mode, not per map.
Only Crystal Clearing. 08/06 to 08/20, 6 days. 2 earlier days are left out — below 80 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/06 and 08/20.
Direct duels in Bounty: how Mina does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Crystal Clearing. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Mina runs in 4 circles — whoever Mina beats beats someone who in turn beats Mina. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
66.0%
2,142 games
Brock
58.2%
17,200 games
Grom
60.1%
1,066 games
Mr. P
61.4%
604 games
Tick
57.3%
3,157 games
Piper
54.2%
15,593 games
Players with a profile and at least 20 games on Mina, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | YT|Yamaç | Masters | 76 | 51.0% | 76.3% |
| 2 | dr.Calaveraa!🏴 | Legendary | 106 | 50.2% | 68.9% |
| 3 | ANDROID ВИШНЯ | Masters | 52 | 48.9% | 80.8% |
| 4 | ラズブ | Masters | 93 | 48.5% | 67.7% |
| 5 | ハルコンTV | Masters | 38 | 48.4% | 89.5% |