For Hot Zone, this map's mode — duels and star rates are available per mode, not per map.
Only Playmaker. 08/06 to 08/15, 4 days. 3 earlier days are left out — below 224 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/06 and 08/15.
Direct duels in Hot Zone: how Mina does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Hot Zone map, not just Playmaker. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Hot Zone — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Tick
62.5%
1,160 games
Griff
58.8%
2,913 games
Bo
59.1%
2,134 games
Bolt
63.3%
406 games
Kenji
60.9%
637 games
8-Bit
57.5%
1,241 games
Players with a profile and at least 20 games on Mina, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Peteer🇪🇸 | Legendary | 37 | 43.4% | 78.4% |
| 2 | Izuki | Masters | 94 | 42.8% | 58.5% |
| 3 | woah | Legendary | 27 | 42.3% | 85.2% |
| 4 | :( | Masters | 39 | 41.8% | 71.8% |
| 5 | Itoshi Rin | Masters | 62 | 40.7% | 59.7% |