My roster

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← Overview

Mina

Mythic Ranked · Pro
50.9%Win rate across all maps
9,355Games
92Trust Score
36. of 105Rank by score
−2.5Skill bonus

Wins early — in Knockout 5.7 points better in short rounds than in long ones (56.0% against 50.3%, split at 98 s). A pick for pace — if the game drags on, it works against him.

Prochange

Profile

Win ratePopularityBreadthCounter safetyStar rate 34.
Win rate 43.50.9 %
Popularity 84.2.01 %
Breadth 50.11% of maps
Counter safety 77.30.6 %
Star rate 34.21.1 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 84th means “better than 84% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −2.5 — punishes weak opponents: from Silver to Masters the win rate drops by 2.5 points (regression 50.9% to 48.4%). Higher up he gets outplayed.

Silver — 56.5% from 1,071 gamesGold — 54.0% from 24,288 gamesDiamond — 50.5% from 61,032 gamesMythic — 48.5% from 374,426 gamesLegendary — 49.8% from 203,277 gamesMasters — 50.8% from 9,311 games
SilverGoldDiamondMythicLegendaryMasters

On which maps

Where this brawler works (ranked, Pro).

Not enough data yet.

Who beats Mina and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best

Players with a profile and at least 20 games on Mina, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 Xyz-genix|ZK Legendary 46 39.2% 65.2%
2 labxguette 🏳. Legendary 24 37.9% 79.2%
3 𝐇𝖆ℝ𝕠𝕝¹⁸🥂 Legendary 22 36.8% 77.3%
4 だから言ったのに… Legendary 26 36.2% 69.2%
5 Waguri🍡 Legendary 25 35.7% 68.0%