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← Overview

Mina

Mythic Ranked · Diamond
50.7%Win rate across all maps
35,572Games
100Trust Score
45. of 105Rank by score
−2.3Skill bonus

Best map: Out in the Open with 54.0% from 2,395 games.

Wins early — in Knockout 5.7 points better in short rounds than in long ones (56.0% against 50.3%, split at 98 s). A pick for pace — if the game drags on, it works against him.

Diamondchange

History

08/04 to 08/22, 15 days. 12 earlier days are left out — below 166 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/22.

Steadily picked — the pick rate sits at 0.9% and has not shifted measurably of late.

Win rate

08/04 — 50.2% from 605 appearances08/05 — 49.2% from 2,161 appearances08/06 — 54.1% from 2,072 appearances08/11 — 46.5% from 415 appearances08/12 — 49.5% from 1,035 appearances08/13 — 48.9% from 1,654 appearances08/14 — 48.4% from 1,667 appearances08/15 — 48.1% from 1,727 appearances08/16 — 50.2% from 1,881 appearances08/17 — 49.0% from 1,917 appearances08/18 — 48.3% from 1,790 appearances08/19 — 45.0% from 416 appearances08/20 — 50.0% from 14,413 appearances08/21 — 51.4% from 18,091 appearances08/22 — 50.6% from 3,068 appearances
50.2%08/04 50.6%08/22

Pick rate

08/04 — 0.3% from 605 appearances08/05 — 0.4% from 2,161 appearances08/06 — 0.4% from 2,072 appearances08/11 — 0.4% from 415 appearances08/12 — 0.4% from 1,035 appearances08/13 — 0.4% from 1,654 appearances08/14 — 0.4% from 1,667 appearances08/15 — 0.4% from 1,727 appearances08/16 — 0.4% from 1,881 appearances08/17 — 0.4% from 1,917 appearances08/18 — 0.4% from 1,790 appearances08/19 — 0.3% from 416 appearances08/20 — 1.2% from 14,413 appearances08/21 — 0.9% from 18,091 appearances08/22 — 0.9% from 3,068 appearances
0.3%08/04 0.9%08/22

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −2.3 — punishes weak opponents: from Silver to Masters the win rate drops by 2.3 points (regression 50.7% to 48.5%). Higher up he gets outplayed.

Silver — 58.0% from 865 gamesGold — 54.5% from 20,291 gamesDiamond — 50.4% from 53,385 gamesMythic — 48.5% from 367,500 gamesLegendary — 49.8% from 201,009 gamesMasters — 50.8% from 9,295 games
SilverGoldDiamondMythicLegendaryMasters

On which maps

Where this brawler works (ranked, Diamond).

MapWin rateGamesTrust
Out in the Open Knockout 54.0%
2395 72
Ring of Fire Hot Zone 53.8%
1405 64
Rustic Arcade Gem Grab 53.0%
1971 69
New Horizons Knockout 52.6%
2490 72
Hideout Bounty 52.5%
2103 70
Dry Season Bounty 52.5%
2021 69
Belle's Rock Knockout 52.4%
1923 68
Shooting Star Bounty 52.0%
1879 68
Dueling Beetles Hot Zone 52.2%
1407 64
Flaring Phoenix Knockout 52.0%
1507 65
Layer Cake Bounty 52.0%
1352 63
Open Business Hot Zone 51.5%
1637 66
Crystal Arcade Gem Grabprev. season 52.1%
819 56
Deathcap Trap Gem Grabprev. season 51.3%
815 55
Gem Fort Gem Grab 50.2%
1446 64
Spiraling Out Brawl Ball 49.8%
1927 68
Hard Rock Mine Gem Grab 49.7%
1365 63
Undermine Gem Grab 48.4%
1549 65
Triple Dribble Brawl Ball 48.4%
1234 62
Double Swoosh Gem Grab 48.1%
1263 62
Pinball Dreams Brawl Ball 47.1%
1331 63
Parallel Plays Hot Zone 47.9%
664 52
Center Stage Brawl Ball 45.6%
1027 59
Safe Zone Heist 47.3%
165 32
Hot Potato Heist 42.7%
131 28
Kaboom Canyon Heist 42.1%
183 33
Pit Stop Heist 41.2%
153 30
Sneaky Fields Brawl Ball 41.6%
702 53
Safe(r) Zone Heist 39.5%
157 31
Bridge Too Far Heist 38.9%
185 33

Against whom

Direct duels in Gem Grab: how Mina does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 35.6% against Doug in Knockout — barely punishable even there, which makes him a risk-free first pick.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bolt 63.4% 576 games Bo 58.3% 854 games Stu 57.6% 1,119 games 8-Bit 57.6% 703 games Rico 55.2% 1,387 games Ash 59.6% 307 games

Who plays him best

Players with a profile and at least 20 games on Mina, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 Xyz-genix|ZK Legendary 40 37.3% 65.0%
2 Waguri🍡 Legendary 25 34.9% 68.0%
3 Fateless ✧ Legendary 33 34.7% 60.6%
4 Solo❥𝖫ᴜᴄᴋʏ𝜵 Legendary 26 34.5% 65.4%
5 SGA Jumpy IV Mythic 24 34.3% 66.7%