Best map: Out in the Open with 54.0% from 2,395 games.
Wins early — in Knockout 5.7 points better in short rounds than in long ones (56.0% against 50.3%, split at 98 s). A pick for pace — if the game drags on, it works against him.
Diamondchange
08/04 to 08/22, 15 days. 12 earlier days are left out — below 166 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/22.
Steadily picked — the pick rate sits at 0.9% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −2.3 — punishes weak opponents: from Silver to Masters the win rate drops by 2.3 points (regression 50.7% to 48.5%). Higher up he gets outplayed.
Where this brawler works (ranked, Diamond).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Out in the Open ![]() |
54.0% | 2395 | 72 | ||
Ring of Fire ![]() |
53.8% | 1405 | 64 | ||
Rustic Arcade ![]() |
53.0% | 1971 | 69 | ||
New Horizons ![]() |
52.6% | 2490 | 72 | ||
Hideout ![]() |
52.5% | 2103 | 70 | ||
Dry Season ![]() |
52.5% | 2021 | 69 | ||
Belle's Rock ![]() |
52.4% | 1923 | 68 | ||
Shooting Star ![]() |
52.0% | 1879 | 68 | ||
Dueling Beetles ![]() |
52.2% | 1407 | 64 | ||
Flaring Phoenix ![]() |
52.0% | 1507 | 65 | ||
Layer Cake ![]() |
52.0% | 1352 | 63 | ||
Open Business ![]() |
51.5% | 1637 | 66 | ||
Crystal Arcade prev. season |
52.1% | 819 | 56 | ||
Deathcap Trap prev. season |
51.3% | 815 | 55 | ||
Gem Fort ![]() |
50.2% | 1446 | 64 | ||
Spiraling Out ![]() |
49.8% | 1927 | 68 | ||
Hard Rock Mine ![]() |
49.7% | 1365 | 63 | ||
Undermine ![]() |
48.4% | 1549 | 65 | ||
Triple Dribble ![]() |
48.4% | 1234 | 62 | ||
Double Swoosh ![]() |
48.1% | 1263 | 62 | ||
Pinball Dreams ![]() |
47.1% | 1331 | 63 | ||
Parallel Plays ![]() |
47.9% | 664 | 52 | ||
Center Stage ![]() |
45.6% | 1027 | 59 | ||
Safe Zone ![]() |
47.3% | 165 | 32 | ||
Hot Potato ![]() |
42.7% | 131 | 28 | ||
Kaboom Canyon ![]() |
42.1% | 183 | 33 | ||
Pit Stop ![]() |
41.2% | 153 | 30 | ||
Sneaky Fields ![]() |
41.6% | 702 | 53 | ||
Safe(r) Zone ![]() |
39.5% | 157 | 31 | ||
Bridge Too Far ![]() |
38.9% | 185 | 33 |
Direct duels in Gem Grab: how Mina does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 35.6% against Doug in Knockout — barely punishable even there, which makes him a risk-free first pick.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Bolt
63.4%
576 games
Bo
58.3%
854 games
Stu
57.6%
1,119 games
8-Bit
57.6%
703 games
Rico
55.2%
1,387 games
Ash
59.6%
307 games
Players with a profile and at least 20 games on Mina, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Xyz-genix|ZK | Legendary | 40 | 37.3% | 65.0% |
| 2 | Waguri🍡 | Legendary | 25 | 34.9% | 68.0% |
| 3 | Fateless ✧ | Legendary | 33 | 34.7% | 60.6% |
| 4 | Solo❥𝖫ᴜᴄᴋʏ𝜵 | Legendary | 26 | 34.5% | 65.4% |
| 5 | SGA Jumpy IV | Mythic | 24 | 34.3% | 66.7% |