Only Split Difference. 08/06 to 08/20, 5 days. 3 earlier days are left out — below 74 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/06 and 08/20.
Direct duels in Knockout: how Mina does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Knockout map, not just Split Difference. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Mina runs in 2 circles — whoever Mina beats beats someone who in turn beats Mina. See it in the counter network
On the same team, in Knockout — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Brock
61.1%
2,961 games
Edgar
57.7%
1,391 games
Tick
59.5%
587 games
Grom
63.3%
199 games
Bolt
59.5%
299 games
Stu
57.5%
379 games
Players with a profile and at least 20 games on Mina, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Waguri🍡 | Legendary | 25 | 34.9% | 68.0% |
| 2 | Xyz-genix|ZK | Legendary | 33 | 34.8% | 60.6% |
| 3 | 北島信物 | Legendary | 26 | 34.6% | 65.4% |
| 4 | Itoshi Rin | Legendary | 21 | 34.6% | 71.4% |
| 5 | Fateless ✧ | Legendary | 30 | 34.1% | 60.0% |