Best map: Gem Fort with 71.4% from 42 games.
Wins early — in Knockout 5.7 points better in short rounds than in long ones (56.0% against 50.3%, split at 98 s). A pick for pace — if the game drags on, it works against him.
Silverchange
08/20 to 08/22, 3 days. 10 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/22.
Steadily picked — the pick rate sits at 0.4% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −2.4 — punishes weak opponents: from Silver to Masters the win rate drops by 2.4 points (regression 50.8% to 48.5%). Higher up he gets outplayed.
Where this brawler works (ranked, Silver).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Gem Fort ![]() |
71.4% | 42 | 11 | ||
Dry Season ![]() |
71.4% | 35 | 8 | ||
Belle's Rock ![]() |
61.8% | 55 | 15 | ||
Flaring Phoenix prev. season |
68.6% | 35 | 8 | ||
Spiraling Out ![]() |
61.1% | 54 | 15 | ||
Hideout ![]() |
63.6% | 44 | 12 | ||
Pinball Dreams prev. season |
68.8% | 32 | 7 | ||
Open Business ![]() |
61.9% | 42 | 11 | ||
Shooting Star ![]() |
61.0% | 41 | 11 | ||
Out in the Open prev. season |
60.5% | 38 | 10 | ||
Dueling Beetles prev. season |
57.9% | 38 | 10 | ||
Rustic Arcade ![]() |
55.1% | 49 | 13 | ||
Ring of Fire prev. season |
56.8% | 37 | 9 | ||
Kaboom Canyon ![]() |
71.4% | 14 | 0 | ||
Sneaky Fields ![]() |
55.6% | 27 | 4 | ||
Triple Dribble prev. season |
52.4% | 42 | 11 | ||
Undermine ![]() |
52.4% | 42 | 11 | ||
Double Swoosh prev. season |
51.2% | 41 | 11 | ||
New Horizons ![]() |
50.0% | 52 | 14 | ||
Hard Rock Mine ![]() |
50.0% | 34 | 8 | ||
Parallel Plays prev. season |
50.0% | 26 | 4 | ||
Layer Cake ![]() |
47.5% | 40 | 10 | ||
Center Stage prev. season |
43.3% | 30 | 6 | ||
Hot Potato ![]() |
36.4% | 11 | 0 | ||
Pit Stop ![]() |
25.0% | 12 | 0 |
Direct duels in Hot Zone: how Mina does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 35.8% against Pierce in Heist — barely punishable even there, which makes him a risk-free first pick.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Hot Zone — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Tick
64.4%
584 games
Griff
58.8%
1,425 games
Bo
59.3%
1,098 games
8-Bit
60.8%
586 games
Bolt
64.9%
231 games
Stu
57.0%
863 games
Players with a profile and at least 20 games on Mina, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Xyz-genix|ZK | Legendary | 42 | 38.5% | 66.7% |
| 2 | Waguri🍡 | Legendary | 25 | 35.1% | 68.0% |
| 3 | Fateless ✧ | Legendary | 33 | 35.0% | 60.6% |
| 4 | だから言ったのに… | Legendary | 24 | 34.6% | 66.7% |
| 5 | SGA Jumpy IV | Mythic | 24 | 34.6% | 66.7% |