Wins early — in Knockout 6.9 points better in short rounds than in long ones (55.4% against 48.5%, split at 100 s). A pick for pace — if the game drags on, it works against him.
For Bounty, this map's mode — duels and star rates are available per mode, not per map.
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Masters for that. The other axes do.
Only Hideout. 08/05 to 08/11, 3 days. 18 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/11.
Win rate per rank tier on Hideout — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −4.4 — punishes weak opponents: from Gold to Masters the win rate drops by 4.4 points (regression 54.0% to 49.6%). Higher up he gets outplayed.
Direct duels in Bounty: how Mina does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Hideout. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Mina runs in 2 circles — whoever Mina beats beats someone who in turn beats Mina. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Bolt
67.8%
828 games
Brock
59.3%
5,737 games
Piper
55.7%
5,175 games
8-Bit
56.8%
1,287 games
Grom
60.7%
397 games
Tick
56.6%
1,194 games
Players with a profile and at least 20 games on Mina, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | woah | Legendary | 27 | 42.4% | 85.2% |
| 2 | Izuki | Masters | 92 | 42.3% | 57.6% |
| 3 | :( | Masters | 36 | 41.4% | 72.2% |
| 4 | Peteer🇪🇸 | Legendary | 31 | 40.8% | 74.2% |
| 5 | Xyz-genix|ZK | Legendary | 49 | 40.7% | 63.3% |