Only Layer Cake. 08/13 to 08/20, 8 days. 2 earlier days are left out — below 87 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/13 and 08/20.
Direct duels in Bounty: how Mina does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Layer Cake. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Nobody counters Mina here. As a first pick he cannot be punished in this mode.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
69.9%
306 games
Brock
58.6%
1,741 games
Tick
61.8%
416 games
Edgar
57.7%
990 games
Piper
55.8%
1,464 games
8-Bit
58.3%
396 games
Players with a profile and at least 20 games on Mina, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | '×' | Mythic | 21 | 34.2% | 66.7% |
| 2 | まつぼっくり | Diamond | 23 | 32.6% | 56.5% |
| 3 | Xyz-genix|ZK | Legendary | 24 | 32.3% | 54.2% |
| 4 | 每朝健康🍵 | Diamond | 25 | 31.9% | 52.0% |
| 5 | 至恩大師哥 | Diamond | 28 | 31.9% | 50.0% |