For Brawl Ball, this map's mode — duels and star rates are available per mode, not per map.
Only Triple Dribble. 08/06 to 08/22, 7 days. 2 earlier days are left out — below 308 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/06 and 08/22.
Direct duels in Brawl Ball: how Mina does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Triple Dribble. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Rico
52.8%
1,954 games
Jessie
70.5%
78 games
Bibi
52.9%
1,090 games
Griff
51.9%
2,310 games
Shade
53.7%
471 games
Ash
54.5%
354 games
Players with a profile and at least 20 games on Mina, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Xyz-genix|ZK | Legendary | 46 | 39.3% | 65.2% |
| 2 | 𝐇𝖆ℝ𝕠𝕝¹⁸🥂 | Legendary | 28 | 38.3% | 75.0% |
| 3 | labxguette 🏳. | Legendary | 24 | 38.0% | 79.2% |
| 4 | だから言ったのに… | Legendary | 26 | 36.3% | 69.2% |
| 5 | '×' | Legendary | 26 | 36.3% | 69.2% |