Only Wall Hugging. 08/07 to 08/19, 5 days. 1 earlier day is left out — below 123 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/07 and 08/19.
Direct duels in Bounty: how Mina does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Wall Hugging. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
70.0%
380 games
Brock
58.6%
2,270 games
Tick
60.8%
510 games
Piper
56.7%
1,970 games
Edgar
56.4%
1,237 games
8-Bit
57.9%
513 games
Players with a profile and at least 20 games on Mina, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Waguri🍡 | Legendary | 25 | 35.0% | 68.0% |
| 2 | Xyz-genix|ZK | Legendary | 33 | 34.9% | 60.6% |
| 3 | 北島信物 | Legendary | 26 | 34.7% | 65.4% |
| 4 | Fateless ✧ | Legendary | 30 | 34.2% | 60.0% |
| 5 | '×' | Mythic | 21 | 33.7% | 66.7% |