There are barely any games for this brawler on Deathcap Trap — he is effectively not picked here. The sections below therefore show what is known about him aside from this map.
Skill bonus −6.4 — punishes weak opponents: 56.1% in Gold, only 49.7% in Legendary. Higher up he gets outplayed.
Wins late — in Heist 9.2 points better in long rounds than in short ones (47.9% against 38.7%, split at 100 s). Needs the long round; in a fast game he never arrives.
The numbers above are for Deathcap Trap. Here is the rest of the rotation for comparison (ranked, Bronze) — clicking a map switches it, and with it what this whole view refers to.
Direct duels in Gem Grab: how Mina does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Deathcap Trap. Computed across all ranked tiers — the numbers are not enough for Bronze yet.
Worst case: 38.9% against Ash in Gem Grab — barely punishable even there, which makes him a risk-free first pick.
On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Bronze yet.
Bolt
61.4%
1,820 games
Ash
57.3%
900 games
Bo
54.3%
6,834 games
8-Bit
54.3%
5,206 games
Surge
53.0%
8,577 games
Pearl
54.2%
1,849 games
Players with a profile and at least 20 games on Mina, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Itoshi Rin | Masters | 52 | 52.0% | 73.1% |
| 2 | Infinite Gear 5 | Legendary | 35 | 51.7% | 80.0% |
| 3 | champion|🏴🔥💯 | Mythic | 35 | 50.8% | 77.1% |
| 4 | Hanako NaNa | Masters | 39 | 50.6% | 74.4% |
| 5 | Zanya𑣲𐚁 | Masters | 26 | 49.8% | 80.8% |