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Mina

Mythic Ranked · Pro Deathcap Trap Gem Grab
Win rate on Deathcap Trap
−6.6Skill bonus

There are barely any games for this brawler on Deathcap Trap — he is effectively not picked here. The sections below therefore show what is known about him aside from this map.

Skill bonus −6.6 — punishes weak opponents: 56.3% in Gold, only 49.7% in Legendary. Higher up he gets outplayed.

Wins late — in Heist 12.0 points better in long rounds than in short ones (50.5% against 38.6%, split at 100 s). Needs the long round; in a fast game he never arrives.

On other maps

The numbers above are for Deathcap Trap. Here is the rest of the rotation for comparison (ranked, Pro) — clicking a map switches it, and with it what this whole view refers to.

Not enough data yet.

Against whom

Direct duels in Gem Grab: how Mina does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Deathcap Trap. Computed across all ranked tiers — the numbers are not enough for Pro yet.

Worst case: 38.8% against Ash in Gem Grab — barely punishable even there, which makes him a risk-free first pick.

Strong against

Weak against

Good partners

On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Pro yet.

Bolt 61.3% 1,900 games Ash 58.2% 937 games Bo 54.4% 7,233 games 8-Bit 54.2% 5,392 games Surge 53.2% 9,008 games Pearl 53.8% 1,921 games

Who plays him best

Players with a profile and at least 20 games on Mina, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 champion|🏴🔥💯 Mythic 46 53.8% 80.4%
2 Infinite Gear 5 Legendary 37 52.3% 81.1%
3 Itoshi Rin Masters 52 51.9% 73.1%
4 Hanako NaNa Masters 39 50.5% 74.4%
5 Zanya𑣲𐚁 Masters 26 49.7% 80.8%