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← Overview

Mina

Mythic Ranked · Diamond
50.4%Win rate across all maps
25,083Games
100Trust Score
48. of 105Rank by score

Best map: Out in the Open with 53.7% from 1,731 games.

Wins early — in Brawl Ball 3.5 points better in short rounds than in long ones (49.4% against 45.8%, split at 89 s). A pick for pace — if the game drags on, it works against him.

Diamondchange

History

08/04 to 08/21, 14 days. 12 earlier days are left out — below 166 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/21.

Picked less often — 1.2% to 0.9% pick rate, down 24 %. The win rate moved 1.1 points up.

Win rate

08/04 — 50.2% from 605 appearances08/05 — 49.2% from 2,161 appearances08/06 — 54.1% from 2,072 appearances08/11 — 46.5% from 415 appearances08/12 — 49.5% from 1,035 appearances08/13 — 48.9% from 1,654 appearances08/14 — 48.4% from 1,667 appearances08/15 — 48.1% from 1,727 appearances08/16 — 50.2% from 1,881 appearances08/17 — 49.0% from 1,917 appearances08/18 — 48.3% from 1,790 appearances08/19 — 45.0% from 416 appearances08/20 — 50.0% from 13,713 appearances08/21 — 50.9% from 11,370 appearances
50.2%08/04 50.9%08/21

Pick rate

08/04 — 0.3% from 605 appearances08/05 — 0.4% from 2,161 appearances08/06 — 0.4% from 2,072 appearances08/11 — 0.4% from 415 appearances08/12 — 0.4% from 1,035 appearances08/13 — 0.4% from 1,654 appearances08/14 — 0.4% from 1,667 appearances08/15 — 0.4% from 1,727 appearances08/16 — 0.4% from 1,881 appearances08/17 — 0.4% from 1,917 appearances08/18 — 0.4% from 1,790 appearances08/19 — 0.3% from 416 appearances08/20 — 1.2% from 13,713 appearances08/21 — 0.9% from 11,370 appearances
0.3%08/04 0.9%08/21

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Silver to Masters the win rate stays practically the same (regression −1.4 points across the whole range). He plays the same at the bottom as at the top.

Silver — 59.1% from 596 gamesGold — 55.1% from 14,476 gamesDiamond — 50.1% from 42,896 gamesMythic — 48.5% from 357,210 gamesLegendary — 49.8% from 197,969 gamesMasters — 50.8% from 9,295 games
SilverGoldDiamondMythicLegendaryMasters

On which maps

Where this brawler works (ranked, Diamond).

MapWin rateGamesTrust
Out in the Open Knockout 53.7%
1731 67
Ring of Fire Hot Zone 53.6%
997 58
Flaring Phoenix Knockout 53.4%
1066 59
New Horizons Knockout 52.4%
1769 67
Belle's Rock Knockout 52.6%
1353 63
Rustic Arcade Gem Grab 52.5%
1388 63
Dueling Beetles Hot Zone 52.3%
982 58
Open Business Hot Zone 51.9%
1159 61
Layer Cake Bounty 52.2%
956 58
Hideout Bounty 51.4%
1491 64
Shooting Star Bounty 51.4%
1305 63
Crystal Arcade Gem Grabprev. season 52.1%
819 56
Dry Season Bounty 51.0%
1442 64
Deathcap Trap Gem Grabprev. season 51.3%
815 55
Gem Fort Gem Grab 50.1%
1014 59
Hard Rock Mine Gem Grab 49.6%
966 58
Double Swoosh Gem Grab 49.2%
890 57
Spiraling Out Brawl Ball 48.6%
1287 62
Triple Dribble Brawl Ball 47.9%
860 56
Undermine Gem Grab 47.4%
1078 60
Parallel Plays Hot Zone 48.2%
504 48
Pinball Dreams Brawl Ball 46.9%
927 57
Center Stage Brawl Ball 46.1%
735 54
Safe Zone Heist 45.9%
122 27
Pit Stop Heist 40.5%
111 26
Hot Potato Heistprev. season 40.2%
204 35
Sneaky Fields Brawl Ball 40.5%
501 48
Kaboom Canyon Heist 36.5%
115 26
Safe(r) Zone Heist 35.4%
130 28
Bridge Too Far Heistprev. season 37.9%
301 41

Against whom

Direct duels in Knockout: how Mina does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 33.5% against Doug in Brawl Ball. On average the worst case sits at 27.5%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Brock 60.9% 2,003 games Edgar 59.1% 998 games Tick 60.6% 411 games Pearl 61.2% 250 games Squeak 62.6% 171 games Gray 56.0% 527 games

Who plays him best

Players with a profile and at least 20 games on Mina, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 至恩大師哥 Diamond 27 33.2% 51.9%
2 まつぼっくり Diamond 22 33.1% 54.5%
3 獅童正義 Diamond 23 32.7% 52.2%
4 エミャン Diamond 26 32.6% 50.0%
5 每朝健康🍵 Diamond 24 32.4% 50.0%