Wins early — in Knockout 4.3 points better in short rounds than in long ones (53.8% against 49.4%, split at 100 s). A pick for pace — if the game drags on, it works against him.
For Heist, this map's mode — duels and star rates are available per mode, not per map.
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Masters for that. The other axes do.
Direct duels in Heist: how Mina does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Pit Stop. Computed across all ranked tiers together — not for your tier alone.
Nobody counters Mina here. As a first pick he cannot be punished in this mode.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Nori
53.6%
702 games
8-Bit
52.0%
510 games
Bull
55.7%
185 games
Melodie
56.0%
159 games
Chuck
52.4%
330 games
Mico
51.0%
449 games
Players with a profile and at least 20 games on Mina, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ™Ghostᵏⁱˡˡ ʸᵒᵘ | Mythic | 34 | 44.4% | 88.2% |
| 2 | Peteer🇪🇸 | Masters | 39 | 43.3% | 79.5% |
| 3 | Izuki | Masters | 118 | 42.6% | 56.8% |
| 4 | Lemarq🧩 | Legendary | 31 | 42.2% | 83.9% |
| 5 | Atsuya🕊️ | Legendary | 44 | 42.2% | 72.7% |