There are barely any games for this brawler on Ring of Fire — he is effectively not picked here. The sections below therefore show what is known about him aside from this map.
Skill bonus −6.4 — punishes weak opponents: 56.1% in Gold, only 49.7% in Legendary. Higher up he gets outplayed.
Wins late — in Heist 12.0 points better in long rounds than in short ones (50.5% against 38.6%, split at 100 s). Needs the long round; in a fast game he never arrives.
The numbers above are for Ring of Fire. Here is the rest of the rotation for comparison (ranked, Pro) — clicking a map switches it, and with it what this whole view refers to.
Direct duels in Hot Zone: how Mina does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Hot Zone map, not just Ring of Fire. Computed across all ranked tiers — the numbers are not enough for Pro yet.
Worst case: 36.4% against Trunk in Hot Zone. On average the worst case sits at 34.1%.
On the same team, in Hot Zone — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Pro yet.
Bo
57.2%
3,941 games
8-Bit
57.2%
2,543 games
Meg
55.9%
4,292 games
Griff
55.0%
5,941 games
Stu
55.1%
2,581 games
Starr Nova
54.4%
2,320 games
Players with a profile and at least 20 games on Mina, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | champion|🏴🔥💯 | Mythic | 42 | 52.5% | 78.6% |
| 2 | Itoshi Rin | Masters | 52 | 52.0% | 73.1% |
| 3 | Infinite Gear 5 | Legendary | 35 | 51.6% | 80.0% |
| 4 | Hanako NaNa | Masters | 39 | 50.5% | 74.4% |
| 5 | Zanya𑣲𐚁 | Masters | 26 | 49.8% | 80.8% |