Win rate per rank tier on Shooting Star — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
No clear rank trend — from Diamond to Masters the win rate stays practically the same (regression +1.2 points across the whole range). He plays the same at the bottom as at the top.
Direct duels in Bounty: how Mina does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Shooting Star. Computed for Masters.
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Computed for Masters.
Brock
56.4%
342 games
Piper
56.4%
312 games
Max
55.2%
308 games
Gray
58.3%
103 games
Belle
59.5%
74 games
Byron
50.7%
296 games
Players with a profile and at least 20 games on Mina, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | champion|🏴🔥💯 | Mythic | 58 | 52.4% | 74.1% |
| 2 | 救世主404 | Legendary | 82 | 52.1% | 68.3% |
| 3 | Itoshi Rin | Masters | 61 | 51.9% | 72.1% |
| 4 | Hanako NaNa | Masters | 44 | 50.8% | 75.0% |
| 5 | hurudo | Legendary | 48 | 50.6% | 72.9% |