There are barely any games for this brawler on Shooting Star — he is effectively not picked here. The sections below therefore show what is known about him aside from this map.
Skill bonus −6.5 — punishes weak opponents: 56.1% in Gold, only 49.7% in Legendary. Higher up he gets outplayed.
Wins late — in Heist 10.3 points better in long rounds than in short ones (47.6% against 37.3%, split at 100 s). Needs the long round; in a fast game he never arrives.
The numbers above are for Shooting Star. Here is the rest of the rotation for comparison (ranked, Silver) — clicking a map switches it, and with it what this whole view refers to.
Direct duels in Bounty: how Mina does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Shooting Star. Computed across all ranked tiers — the numbers are not enough for Silver yet.
Worst case: 37.7% against Kenji in Bounty. On average the worst case sits at 35.9%.
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Silver yet.
Brock
56.1%
11,655 games
Bolt
57.4%
1,121 games
Pearl
55.6%
1,467 games
Piper
53.2%
9,763 games
8-Bit
53.3%
3,145 games
Carl
53.8%
1,634 games
Players with a profile and at least 20 games on Mina, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | champion|🏴🔥💯 | Mythic | 46 | 53.8% | 80.4% |
| 2 | Infinite Gear 5 | Legendary | 37 | 52.3% | 81.1% |
| 3 | Itoshi Rin | Masters | 52 | 51.9% | 73.1% |
| 4 | Hanako NaNa | Masters | 39 | 50.4% | 74.4% |
| 5 | 魔王潔世一 | Legendary | 24 | 49.7% | 83.3% |