Best map: Hideout with 82.4% from 17 games.
Wins early — in Knockout 4.4 points better in short rounds than in long ones (53.9% against 49.5%, split at 100 s). A pick for pace — if the game drags on, it works against him.
Bronzechange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −5.9 — punishes weak opponents: from Silver to Masters the win rate drops by 5.9 points (regression 54.6% to 48.7%). Higher up he gets outplayed.
Bounty▾
Where this brawler works (ranked, Bronze). Filtered to Bounty: 4 of 24 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Hideout ![]() |
82.4% | 17 | 0 | ||
Dry Season ![]() |
69.2% | 13 | 0 | ||
Layer Cake ![]() |
61.5% | 13 | 0 | ||
Shooting Star ![]() |
52.4% | 21 | 1 |
Direct duels in Bounty: how Mina does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 39.0% against Kenji in Hot Zone — barely punishable even there, which makes him a risk-free first pick.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Mina runs in 3 circles — whoever Mina beats beats someone who in turn beats Mina. See it in the counter network
On the same team, in Bounty — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Bolt
66.7%
1,019 games
Brock
59.1%
7,355 games
Grom
62.3%
499 games
Tick
58.0%
1,534 games
Piper
55.5%
6,551 games
8-Bit
56.7%
1,659 games
Players with a profile and at least 20 games on Mina, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ™Ghostᵏⁱˡˡ ʸᵒᵘ | Mythic | 34 | 44.7% | 88.2% |
| 2 | Peteer🇪🇸 | Masters | 39 | 43.5% | 79.5% |
| 3 | Lemarq🧩 | Legendary | 31 | 42.4% | 83.9% |
| 4 | Atsuya🕊️ | Legendary | 44 | 42.4% | 72.7% |
| 5 | Izuki | Masters | 116 | 42.2% | 56.0% |