Best map: Hideout with 54.3% from 4,148 games.
Wins early — in Knockout 4.3 points better in short rounds than in long ones (53.8% against 49.4%, split at 100 s). A pick for pace — if the game drags on, it works against him.
Diamondchange
On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.
08/04 to 08/25, 16 days. 12 earlier days are left out — below 88 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.
Steadily picked — the pick rate sits at 0.6% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
No clear rank trend — from Silver to Masters the win rate stays practically the same (regression −1.4 points across the whole range). He plays the same at the bottom as at the top.
Hot Zone▾
Where this brawler works (ranked, Diamond). Filtered to Hot Zone: 4 of 32 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Ring of Fire ![]() |
53.2% | 2752 | 74 | ||
Open Business ![]() |
52.0% | 3353 | 77 | ||
Dueling Beetles ![]() |
52.1% | 2826 | 74 | ||
Parallel Plays ![]() |
48.2% | 1336 | 63 |
Direct duels in Hot Zone: how Mina does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 38.7% against Kenji in Hot Zone — barely punishable even there, which makes him a risk-free first pick.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Hot Zone — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Tick
62.0%
1,421 games
Bolt
63.9%
477 games
Griff
58.4%
3,628 games
Bo
58.5%
2,639 games
Kenji
60.3%
766 games
Emz
55.9%
3,104 games
Players with a profile and at least 20 games on Mina, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ™Ghostᵏⁱˡˡ ʸᵒᵘ | Mythic | 34 | 44.5% | 88.2% |
| 2 | Peteer🇪🇸 | Masters | 39 | 43.3% | 79.5% |
| 3 | Izuki | Masters | 118 | 42.7% | 56.8% |
| 4 | Lemarq🧩 | Legendary | 31 | 42.3% | 83.9% |
| 5 | Atsuya🕊️ | Legendary | 44 | 42.2% | 72.7% |