My roster

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EN

Mina

Mythic Ranked · Silver
58.6%Win rate across all maps
2,665Games
73Trust Score
9. of 105Rank by score
−3.7Skill bonus

Best map: Flaring Phoenix with 70.6% from 119 games.

Wins early — in Knockout 4.3 points better in short rounds than in long ones (53.8% against 49.4%, split at 100 s). A pick for pace — if the game drags on, it works against him.

Silverchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Win ratePopularity 19.BreadthCounter safetyStar rate
Win rate 91.58.6 %
Popularity 19.0.21 %
Breadth 88.47% of maps
Counter safety 48.27.2 %
Star rate 20.16.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 91th means “better than 91% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/26, 7 days. 10 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/26.

Steadily picked — the pick rate sits at 0.3% and has not shifted measurably of late.

Win rate

08/20 — 60.7% from 483 appearances08/21 — 57.6% from 432 appearances08/22 — 52.5% from 394 appearances08/23 — 55.5% from 310 appearances08/24 — 60.3% from 461 appearances08/25 — 64.4% from 441 appearances08/26 — 56.3% from 144 appearances
60.7%08/20 56.3%08/26

Pick rate

08/20 — 0.2% from 483 appearances08/21 — 0.2% from 432 appearances08/22 — 0.3% from 394 appearances08/23 — 0.2% from 310 appearances08/24 — 0.2% from 461 appearances08/25 — 0.2% from 441 appearances08/26 — 0.2% from 144 appearances
0.2%08/20 0.2%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −3.7 — punishes weak opponents: from Bronze to Masters the win rate drops by 3.7 points (regression 52.1% to 48.4%). Higher up he gets outplayed.

Bronze — 60.9% from 450 gamesSilver — 58.7% from 2,722 gamesGold — 52.6% from 53,156 gamesDiamond — 50.7% from 92,194 gamesMythic — 48.6% from 414,937 gamesLegendary — 50.1% from 230,349 gamesMasters — 50.9% from 10,214 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Silver).

MapWin rateGamesTrust
Flaring Phoenix Knockout 70.6%
119 27
Out in the Open Knockout 65.1%
146 30
Rustic Arcade Gem Grab 64.9%
134 28
Ring of Fire Hot Zone 66.0%
97 24
Hideout Bounty 62.8%
121 27
Dry Season Bounty 64.7%
102 24
Double Swoosh Gem Grab 61.6%
125 27
Gem Fort Gem Grab 60.2%
123 27
Pinball Dreams Brawl Ball 59.8%
117 26
Belle's Rock Knockout 59.5%
121 27
Dueling Beetles Hot Zone 63.0%
81 21
Open Business Hot Zone 60.0%
100 24
Spiraling Out Brawl Ball 55.8%
138 29
Undermine Gem Grab 55.2%
134 28
Layer Cake Bounty 55.8%
113 26
Shooting Star Bounty 55.3%
114 26
Triple Dribble Brawl Ball 55.9%
102 24
Parallel Plays Hot Zone 58.6%
70 19
Hard Rock Mine Gem Grab 54.5%
110 26
Kaboom Canyon Heist 63.2%
38 10
Center Stage Brawl Ball 54.4%
90 23
Sneaky Fields Brawl Ball 52.4%
84 21
New Horizons Knockout 50.8%
120 27
Safe(r) Zone Heist 60.0%
30 6
Bridge Too Far Heist 47.2%
36 9
Pit Stop Heist 37.0%
27 4
Hot Potato Heist 36.4%
33 7
Safe Zone Heistprev. season 32.3%
31 7

Who beats Mina and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Mina, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 ™Ghostᵏⁱˡˡ ʸᵒᵘ Mythic 34 44.3% 88.2%
2 Peteer🇪🇸 Masters 39 43.1% 79.5%
3 Izuki Masters 121 42.8% 57.0%
4 Atsuya🕊️ Legendary 44 42.0% 72.7%
5 Lemarq🧩 Legendary 33 41.2% 78.8%