Best map: Spiraling Out with 53.7% from 488 games.
Diamondchange
08/05 to 08/22, 12 days. 12 earlier days are left out — below 131 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/22.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
No clear rank trend — from Gold to Masters the win rate stays practically the same (regression +0.1 points across the whole range). He plays the same at the bottom as at the top.
Where this brawler works (ranked, Diamond).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Spiraling Out ![]() |
53.7% | 488 | 48 | ||
Deathcap Trap prev. season |
55.0% | 220 | 36 | ||
Undermine ![]() |
51.4% | 473 | 47 | ||
Double Swoosh ![]() |
49.9% | 499 | 48 | ||
Center Stage ![]() |
50.1% | 439 | 46 | ||
Hard Rock Mine ![]() |
51.0% | 300 | 41 | ||
Rustic Arcade ![]() |
52.4% | 187 | 33 | ||
Crystal Arcade prev. season |
50.5% | 220 | 36 | ||
Belle's Rock prev. season |
49.7% | 300 | 41 | ||
Layer Cake ![]() |
50.5% | 188 | 34 | ||
Open Business ![]() |
50.3% | 165 | 32 | ||
Gem Fort ![]() |
47.8% | 322 | 42 | ||
Flaring Phoenix prev. season |
48.1% | 262 | 38 | ||
Sneaky Fields ![]() |
47.4% | 371 | 44 | ||
Triple Dribble ![]() |
47.0% | 345 | 43 | ||
Safe(r) Zone ![]() |
50.8% | 59 | 16 | ||
Parallel Plays ![]() |
47.8% | 115 | 26 | ||
New Horizons prev. season |
46.6% | 232 | 37 | ||
Kaboom Canyon prev. season |
46.3% | 205 | 35 | ||
Out in the Open prev. season |
45.7% | 245 | 37 | ||
Dry Season prev. season |
45.5% | 286 | 40 | ||
Safe Zone prev. season |
45.2% | 168 | 32 | ||
Pit Stop ![]() |
44.9% | 89 | 22 | ||
Ring of Fire ![]() |
44.5% | 110 | 26 | ||
Pinball Dreams ![]() |
44.1% | 365 | 43 | ||
Shooting Star prev. season |
44.1% | 186 | 33 | ||
Hot Potato prev. season |
43.3% | 187 | 33 | ||
Hideout prev. season |
41.4% | 157 | 31 | ||
Dueling Beetles ![]() |
39.1% | 115 | 26 | ||
Bridge Too Far prev. season |
38.5% | 122 | 27 |
Direct duels in Knockout: how Moe does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 38.7% against Edgar in Hot Zone — barely punishable even there, which makes him a risk-free first pick.
Nobody counters Moe here. As a first pick he cannot be punished in this mode.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Brock
54.7%
179 games
Rico
59.7%
77 games
Edgar
55.2%
134 games
Piper
52.6%
78 games
Colt
51.4%
70 games
Willow
50.7%
69 games
Players with a profile and at least 20 games on Moe, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Гемасик старш | Mythic | 21 | 32.7% | 61.9% |
| 2 | 無課金勢 | Diamond | 25 | 30.5% | 48.0% |