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← Overview

Moe

Damage Dealer Mythic Ranked · Diamond
48.7%Win rate across all maps
5,589Games
84Trust Score
80. of 105Rank by score

Best map: Spiraling Out with 53.7% from 488 games.

Diamondchange

History

08/05 to 08/22, 12 days. 12 earlier days are left out — below 131 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/22.

Win rate

08/05 — 50.6% from 328 appearances08/06 — 48.9% from 440 appearances08/12 — 48.3% from 350 appearances08/13 — 52.4% from 389 appearances08/14 — 49.9% from 371 appearances08/15 — 47.7% from 394 appearances08/16 — 50.6% from 520 appearances08/17 — 44.6% from 466 appearances08/18 — 46.9% from 505 appearances08/20 — 48.9% from 2,372 appearances08/21 — 48.6% from 2,827 appearances08/22 — 47.7% from 390 appearances
50.6%08/05 47.7%08/22

Pick rate

08/05 — 0.1% from 328 appearances08/06 — 0.1% from 440 appearances08/12 — 0.1% from 350 appearances08/13 — 0.1% from 389 appearances08/14 — 0.1% from 371 appearances08/15 — 0.1% from 394 appearances08/16 — 0.1% from 520 appearances08/17 — 0.1% from 466 appearances08/18 — 0.1% from 505 appearances08/20 — 0.2% from 2,372 appearances08/21 — 0.1% from 2,827 appearances08/22 — 0.1% from 390 appearances
0.1%08/05 0.1%08/22

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Gold to Masters the win rate stays practically the same (regression +0.1 points across the whole range). He plays the same at the bottom as at the top.

Gold — 52.5% from 3,828 gamesDiamond — 48.8% from 9,785 gamesMythic — 47.5% from 73,259 gamesLegendary — 48.8% from 41,992 gamesMasters — 52.0% from 2,220 games
GoldDiamondMythicLegendaryMasters

On which maps

Where this brawler works (ranked, Diamond).

MapWin rateGamesTrust
Spiraling Out Brawl Ball 53.7%
488 48
Deathcap Trap Gem Grabprev. season 55.0%
220 36
Undermine Gem Grab 51.4%
473 47
Double Swoosh Gem Grab 49.9%
499 48
Center Stage Brawl Ball 50.1%
439 46
Hard Rock Mine Gem Grab 51.0%
300 41
Rustic Arcade Gem Grab 52.4%
187 33
Crystal Arcade Gem Grabprev. season 50.5%
220 36
Belle's Rock Knockoutprev. season 49.7%
300 41
Layer Cake Bounty 50.5%
188 34
Open Business Hot Zone 50.3%
165 32
Gem Fort Gem Grab 47.8%
322 42
Flaring Phoenix Knockoutprev. season 48.1%
262 38
Sneaky Fields Brawl Ball 47.4%
371 44
Triple Dribble Brawl Ball 47.0%
345 43
Safe(r) Zone Heist 50.8%
59 16
Parallel Plays Hot Zone 47.8%
115 26
New Horizons Knockoutprev. season 46.6%
232 37
Kaboom Canyon Heistprev. season 46.3%
205 35
Out in the Open Knockoutprev. season 45.7%
245 37
Dry Season Bountyprev. season 45.5%
286 40
Safe Zone Heistprev. season 45.2%
168 32
Pit Stop Heist 44.9%
89 22
Ring of Fire Hot Zone 44.5%
110 26
Pinball Dreams Brawl Ball 44.1%
365 43
Shooting Star Bountyprev. season 44.1%
186 33
Hot Potato Heistprev. season 43.3%
187 33
Hideout Bountyprev. season 41.4%
157 31
Dueling Beetles Hot Zone 39.1%
115 26
Bridge Too Far Heistprev. season 38.5%
122 27

Against whom

Direct duels in Knockout: how Moe does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 38.7% against Edgar in Hot Zone — barely punishable even there, which makes him a risk-free first pick.

Counters

Countered by

Nobody counters Moe here. As a first pick he cannot be punished in this mode.

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Brock 54.7% 179 games Rico 59.7% 77 games Edgar 55.2% 134 games Piper 52.6% 78 games Colt 51.4% 70 games Willow 50.7% 69 games

Who plays him best

Players with a profile and at least 20 games on Moe, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 Гемасик старш Mythic 21 32.7% 61.9%
2 無課金勢 Diamond 25 30.5% 48.0%