My roster

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Moe

Damage Dealer Mythic Ranked · Diamond Layer Cake Bounty
48.9%Win rate on Layer Cake
399Games here
0.1%Pick rate
45Trust Score
71. of 105Rank on this map
−9.2Skill bonus

Profile

For Bounty, this map's mode — duels and star rates are available per mode, not per map.

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Diamond for that. The other axes do.

Win ratePopularityBreadth 0.Counter safetyStar rate
Win rate 20.46.3 %
Popularity 13.0.09 %
Breadth 0.0% of maps
Counter safety 81.38.8 %
Star rate 56.21.9 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 81th means “better than 81% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Layer Cake. 08/20 to 08/22, 3 days. 18 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/22.

Win rate

08/20 — 51.9% from 79 appearances08/21 — 48.5% from 97 appearances08/22 — 51.3% from 76 appearances
51.9%08/20 51.3%08/22

Pick rate

08/20 — 0.2% from 79 appearances08/21 — 0.1% from 97 appearances08/22 — 0.2% from 76 appearances
0.2%08/20 0.2%08/22

Across the ranks

Win rate per rank tier on Layer Cake — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −9.2 — punishes weak opponents: from Gold to Legendary the win rate drops by 9.2 points (regression 52.0% to 42.7%). Higher up he gets outplayed.

Gold — 52.5% from 322 gamesDiamond — 49.9% from 553 gamesMythic — 45.2% from 2,735 gamesLegendary — 43.8% from 831 games
GoldDiamondMythicLegendary

Against whom

Direct duels in Bounty: how Moe does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Layer Cake. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Brock 54.3% 337 games Edgar 52.5% 343 games 8-Bit 56.4% 78 games Gray 57.1% 70 games Pierce 52.3% 153 games Max 55.7% 70 games

Who plays him best soon

Players with a profile and at least 20 games on Moe, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Гемасик старш Legendary 23 35.6% 65.2%
2 ⠀ ⠀ Legendary 26 35.4% 61.5%
3 ↣→MxYoo. Legendary 20 33.0% 55.0%
4 petah Masters 28 33.0% 50.0%
5 шмигирь мірний Masters 27 32.5% 48.1%