Win rate per rank tier on Layer Cake — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −6.5 — punishes weak opponents: from Diamond to Legendary the win rate drops by 6.5 points (regression 49.4% to 43.0%). Higher up he gets outplayed.
Direct duels in Bounty: how Moe does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Layer Cake. Computed across all ranked tiers together — not for your tier alone.
Moe counters nobody here — he wins and loses as strength would have it.
Nobody counters Moe here. As a first pick he cannot be punished in this mode.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Brock
55.5%
155 games
Willow
62.5%
64 games
Edgar
51.7%
149 games
Kaze
49.4%
89 games
Mortis
48.8%
80 games
Tick
45.3%
64 games
Players with a profile and at least 20 games on Moe, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Гемасик старш | Mythic | 21 | 33.1% | 61.9% |
| 2 | 無課金勢 | Mythic | 28 | 30.8% | 46.4% |