For Heist, this map's mode — duels and star rates are available per mode, not per map.
On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.
Estimated (dashed in the figure, hollow corner): Counter safety. He has too few battles for that in Heist — this is his value across all modes, pulled to the level of this one. It says where he usually stands, not how he plays here.
Direct duels in Heist: how Moe does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Safe Zone. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Edgar
54.1%
466 games
Nori
54.4%
388 games
Melodie
59.7%
72 games
Mico
50.9%
220 games
Nita
53.0%
100 games
Jessie
48.8%
129 games
Players with a profile and at least 20 games on Moe, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Гемасик старш | Legendary | 29 | 37.2% | 65.5% |
| 2 | ⠀ ⠀ | Legendary | 26 | 35.6% | 61.5% |
| 3 | ↣→MxYoo. | Legendary | 20 | 33.2% | 55.0% |
| 4 | petah | Masters | 28 | 33.2% | 50.0% |
| 5 | Koh. | Legendary | 24 | 32.7% | 50.0% |